Sunday, May 13, 2012

Crystal Dynamics delays Tomb Raider to Q1, 2013

"The Reach"

Today Darrell Gallagher, head of the current Tomb Raider developer, Redwood City based studio Crystal Dynamics, released the following press statement addressed to the Tomb Raider Community:

"When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.

Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.

We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can’t wait to show it to everyone at E3 in a few weeks."

-Darrell Gallagher

The message was also reciprocated by Meagan Marie, Community Manager, on the Official Tomb Raider Blog.

A subsequent possibility also reaches an implication; the expected announcement of the game's composer is likely to be delayed as well.

Current leads point towards Jason Graves as the likeliest candidate.

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