tag:blogger.com,1999:blog-42984248421307652342024-03-10T20:24:13.013-07:00The Music of Tomb RaiderAll things musical regarding the "Lara Croft: Tomb Raider" franchise and its film and video game soundtracks; we offer news coverage regarding composers, titles and music, as well as official musical samples & fan tributes surrounding the "Tomb Raider" universe.
We are a body of "Tomb Raider" enthusiasts associated with Crystal Dynamics; the current developers of the "Tomb Raider" video game series published by Eidos as an asset of Square Enix Europe.Unknownnoreply@blogger.comBlogger217125tag:blogger.com,1999:blog-4298424842130765234.post-67011455895953412332024-02-12T05:23:00.000-08:002024-02-12T05:36:10.880-08:00Nathan McCree not involved with Tomb Raider I-III Remastered<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinx2LosMwk4dhRc28APOLHkwCdzx1uXbsn0Jfn71nLC5EFGzAVuJZhpVHcB4CsXXiQdj3gh-grLBFNSz2iVO4QBxwvd4y6C-twjZrA6dqxUJPxRXaTfu5ENO2VAcmwIAV1UZO2T_Rd1nakn-GnBgU9ZttN34DhFxUrmi61ySfNXOmxHp8tM7dBHPfSdSg/s1920/TR-Horizontal-Key-Art-16x9.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1080" data-original-width="1920" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinx2LosMwk4dhRc28APOLHkwCdzx1uXbsn0Jfn71nLC5EFGzAVuJZhpVHcB4CsXXiQdj3gh-grLBFNSz2iVO4QBxwvd4y6C-twjZrA6dqxUJPxRXaTfu5ENO2VAcmwIAV1UZO2T_Rd1nakn-GnBgU9ZttN34DhFxUrmi61ySfNXOmxHp8tM7dBHPfSdSg/w640-h360/TR-Horizontal-Key-Art-16x9.jpg" width="640" /></a></div><br /><p></p><p>Original <b>Tomb Raider</b> (1996), <b>Tomb Raider II</b> (1997) & <b>Tomb Raider III</b> (1998) composer <b>Nathan McCree</b> has not been approached by developer Aspyr to contribute to <i>Tomb Raider I-III Remastered</i>, a restored compilation of the first three entries in the franchise starring Lara Croft. <i>Tomb Raider I-III Remastered</i> publishes on February 14th, 2024 in an unprecedented updating of the classic titles.</p><p><br /></p><p>
</p><blockquote class="twitter-tweet tw-align-center"><p dir="ltr" lang="en">Ah you have misunderstood. The re-recorded/remastered soundtracks I am releasing have nothing to do with the remastered games which Aspyr are releasing. I do not know what their plans are for the music/audio in the Remastered Games. I have nothing to do with that.</p>— Nathan McCree (@nrpmccree) <a href="https://twitter.com/nrpmccree/status/1747963538784547073?ref_src=twsrc%5Etfw">January 18, 2024</a></blockquote> <script async="" charset="utf-8" src="https://platform.twitter.com/widgets.js"></script><div><br /></div>
There has been no official word on how the games' existing music may be considered in this trilogy of remasters, as with other contemporary re-releases featuring full re-orchestrations (e.g. <i>Halo Anniversaries</i> or <i>Age of Empires Definitive Editions</i>) or at minimum a remastering process of the audio. MoTR did however receive a press preview copy of the game(s) and can confirm following embargo(s) today that the original soundtracks are indeed intact (and, if anything, tidied up a little).<div><br />Aside, McCree, following numerous mentions over the years, reportedly still plans to finally release remastered soundtrack albums for each of the original games. This, separately, could be as soon as this month. Again, however, this material will not feature in <i>Tomb Raider I-III Remastered</i>. This is an unequivocal missed opportunity, not only for the presentation of the music in these modernised releases, but also in the interest of preservation.</div><div><br /><p></p><p>
</p><blockquote class="twitter-tweet tw-align-center"><p dir="ltr" lang="en">My release is a new recording, using the original MIDI files i created back in '96 with the same synths I used back then. The new recordings have been newly mixed and mastered at 96kHz 24bit. The musical content is unchanged. And I've isolated the music from the video sequences.</p>— Nathan McCree (@nrpmccree) <a href="https://twitter.com/nrpmccree/status/1748427139337068986?ref_src=twsrc%5Etfw">January 19, 2024</a></blockquote> <script async="" charset="utf-8" src="https://platform.twitter.com/widgets.js"></script><div><br /></div>
To date, none of the original music tracks from McCree's Tomb Raider games have been published officially in a dedicated standalone capacity. Including, as the composer alludes, score to the cutscenes and FMV sequences in its isolated form. McCree procured the rights prior to a 2017 Kickstarter, which ultimately resulted in the <i>Tomb Raider Suite</i> (2018) material medleys & the accompanying <i>Synth Mixes</i> (2021), the latter being the closest representation to original soundtrack albums - these being promised in original stretch goals. <br /><br />Conversely, Peter Connelly (<i>Tomb Raider: The Last Revelation</i>, <i>Chronicles</i> & <i>Angel of Darkness</i>) followed suit in 2019 with <i>The Dark Angel Symphony</i> project (& accompanying <i>MIDI Demos</i> in 2021) which actually featured the original soundtracks to his titles remastered. As soon as the Tomb Raider I-III original soundtracks see the light of day, MoTR will be sure to include these in our <a href="https://www.musicoftombraider.com/p/commercial-discography.html">commercial discography</a> catalogue.<p></p></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-67822072680047824892022-10-07T00:00:00.215-07:002024-02-12T05:51:24.376-08:00Alan Silvestri's Lara Croft: Tomb Raider - The Cradle of Life original score receives re-release "Deluxe Edition" treatment<div style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMgZXlye9BUfdpRG8YVNUYTAw4LtRuxDrWvc6MlElMwVBl-GOMq0ixJwaHW0IYSZ2Wr3DlvS37ALnlJIOm5_-pqflevu2p_BlFnFp4kYQS2lwuGTqK3JoJkt0QWDsrlqbtX1wDF8RqqtiOoVdPj_0I0WckCCdZ_BWqd764019DMCaF7T5Fnt4D539T/s1600/Alan%20Silvestri%20-%20Lara%20Croft-%20Tomb%20Raider%20-%20The%20Cradle%20of%20Life%20%5BDeluxe%20Edition%5D%20-%20Album%20Art%20%5BPSed%5D.png"><img border="0" data-original-height="1600" data-original-width="1600" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMgZXlye9BUfdpRG8YVNUYTAw4LtRuxDrWvc6MlElMwVBl-GOMq0ixJwaHW0IYSZ2Wr3DlvS37ALnlJIOm5_-pqflevu2p_BlFnFp4kYQS2lwuGTqK3JoJkt0QWDsrlqbtX1wDF8RqqtiOoVdPj_0I0WckCCdZ_BWqd764019DMCaF7T5Fnt4D539T/w640-h640/Alan%20Silvestri%20-%20Lara%20Croft-%20Tomb%20Raider%20-%20The%20Cradle%20of%20Life%20%5BDeluxe%20Edition%5D%20-%20Album%20Art%20%5BPSed%5D.png" width="640" /></a></div><br /><p></p><p>Varese Sarabande provides Tomb Raider and film score fans with an unexpected expanded catalogue release of <b>Alan Silvestri's</b> original score to <b>Lara Croft: Tomb Raider - The Cradle of Life</b>. Nearly 20 years later, the 2003 film and its 2001 predecessor starring Angelina Jolie do have quite the cult following. Four respective soundtrack albums were previously released, two alongside each film, being both original scores and various artist feature compilations. </p><p>The "Deluxe Edition" album includes approximately thirty minutes of unreleased music, more-or-less constituting an unprecedented complete score release for the franchise's second film entry. This album is immediately available across all streaming and digital music platforms, which is unusual for such a niche project, as well as a limited edition physical 2-CD run consisting of 2000 copies only. The latter collectible is out on October 28th, 2022, available to pre-order at <a href="https://varesesarabande.com/products/alan-silvestri-lara-croft-tomb-raider-the-cradle-of-life-deluxe-edition-2-cd">Varese Sarabande</a> today.</p><p>MoTR of course has secured a copy for archiving and the album is published in our <a href="http://www.musicoftombraider.com/p/commercial-discography.html">Commercial Discography</a>. Full tracklist supplied <a href="https://www.musicoftombraider.com/2022/10/alan-silvestris-lara-croft-tomb-raider.html">after the jump</a> below - we've taken the liberty of highlighting the previously unreleased material. Notably, <b>Craig Armstrong</b>'s "<a href="http://www.musicoftombraider.com/2011/08/craig-armstrongs-lab-scene.html">Lab Scene</a>" has been included as track 14 "She Escaped - Break In". This may or may not be as previously suspected an ultimately unused, Silvestri-embellished version of the piece, regardless, Armstrong goes conspicuously uncredited. "Shoot Her Between The Eyes" appears to be the Silvestri substitute, denoted here as ultimately unused in the final film. </p><p>Both <i>Lara Croft: Tomb Raider</i> (2001) & <i>Cradle of Life</i> (2003) are notorious for having hired composers at very late stages of production. Silvestri, according to the DVD featurettes, famously borrowed and varied Nathan McCree's original Tomb Raider video game motif for the second film. Following expansion of the hour-long album of 2003, new liner notes from Silvestri himself are included in the 2022 Deluxe Edition - issued to those first lucky two-thousand owners. </p>
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<b><u>LARA CROFT: TOMB RAIDER - THE CRADLE OF LIFE</u> [DELUXE EDITION]</b> (2022)<br />
<blockquote><ol><li>Opening [1:40]</li>
<li>Jet Ski - Meet Lara [4:09]*</li>
<li>The Luna Temple [7:44]</li>
<li>Shark Attack [3:18]</li>
<li>Traitor Dying [3:39]*</li>
<li>"I Need Terry Sheridan" [5:40]</li>
<li>Kill Me - Leaving Prison [1:32]*</li>
<li>Arrival In China [1:46]</li>
<li>Shay Ling - Tilt Your Head Back [3:02]*</li>
<li>Captured By The Shay Ling [5:59]</li>
<li>Escape From Chen [4:19]</li>
<li>To Shanghai - Flower Pagoda Battle Part 2 [3:00]*</li>
<li>Flower Pagoda Battle [5:42]</li>
<li>She Escaped - Break In [5:22]*/**</li>
<li>Shoot Her Between The Eyes [4:42]*/***</li>
<li>Skydive Getaway [2:12]</li>
<li>Skydiving Sequence [1:51]*</li>
<li>Why Didn't You Kill Reiss [4:45]*</li>
<li>Orb Transmission [1:42]</li>
<li>Journey To The Cradle Of Life [6:23]</li>
<li>Tribal Journey [1:33]*</li>
<li>The Cradle Of Life [6:34]</li>
<li>Pandora's Box [5:24]</li>
<li>"Not Meant To Be Found" [0:45]</li>
<li>Lara Croft - Tomb Raider [0:52]</li></ol>
*Previously unreleased<br />
**Craig Armstrong (uncredited)<br />
***Not in film<br />
<u>Total Running Time</u>: 1 hour, 34 minutes<br />
</blockquote>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-17773349235600097132021-09-17T00:00:00.025-07:002021-09-21T08:57:17.657-07:00Additional album Tomb Raider: The Angel of Darkness MIDI Demos released by legacy composer Peter Connelly<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9PoNkV8q7lXwY7MmOByWdSHRGgfdx7UhHFal4A_oSgNUMnOlUSKcGP9fJStoxjxTKvPX4EI2HKSGBv9O7xcwSA3InBtvGEkt1PzFWHOe8riYlU4XakzTRcGjyZPo9e_XLQdX-TMsLQWI/s1280/TRDAS+Midi+Demos_aa_PSEd.png" style="display: block; padding: 1em 0px; text-align: center;"><img alt="" border="0" data-original-height="1280" data-original-width="1280" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9PoNkV8q7lXwY7MmOByWdSHRGgfdx7UhHFal4A_oSgNUMnOlUSKcGP9fJStoxjxTKvPX4EI2HKSGBv9O7xcwSA3InBtvGEkt1PzFWHOe8riYlU4XakzTRcGjyZPo9e_XLQdX-TMsLQWI/s600/TRDAS+Midi+Demos_aa_PSEd.png" width="600" /></a></div>
The <b>Tomb Raider: The Angel of Darkness MIDI Demos</b> is released by composer <b>Peter Connelly</b> today, being the fifth (5th!) album within the <b>Dark Angel Symphony</b> project. <i>MIDI Demos</i> contains an eclectic mix of musical instrument digital interface versions of previously released material, demos for ultimately unused cues, plus previously unreleased electronic in-game score. The collection is also hot off the heels of the <a href="http://www.musicoftombraider.com/2021/07/nathan-mccree-releases-tomb-raider.html">Tomb Raider Suite: Synth Mixes</a>, published by Nathan McCree last month, which instead aimed to embody the Playstation-era timbre with authentic sound reciprocation of the original titles.<br /><br />While the <i>Synth Mixes</i> approach doesn't exactly apply here, at first glance, the <i>MIDI Demos</i> may not strictly entail exact soundtrack material from the franchise's sixth entry. Perhaps this is for good reason, as this is advertised as an album of demos. But, most importantly, this rare collection does indeed contain unprecedented representations of material from particular stages of <b>Tomb Raider: The Angel of Darkness</b> (2003)<i>.</i> Levels such as Le Serpent Rouge ("Le Serpent Rouge"), Storm Drains/Louvre Galleries ("Sewage Pollutant") & Strahov Fortress ("Prague Metropolis") were accompanied by electronically mixed tracks in-game. Both the pity and consolation here is that the applicable final-use cues incorporated the real-instrumentation of the Abbey Road Studios recordings, however, these "demos" are nearly indistinguishable (albeit the infamous "Le Serpent Rouge" bass doesn't quite 'slap' the same in its extended form). The electronic/orchestral mixes were strangely and entirely omitted from <i>Tomb Raider: Angel of Darkness Remastered</i> (2019), and the <i>MIDI Demos</i> release begs the question - have they actually now seen the light of day?<br /><br /><i>The Dark Angel Symphony</i> store sadly closed earlier this year, but the digital-only publication of <i>MIDI Demos</i> is available via all good music retailers, including streaming services and digital music stores. The crowd-funded production and historical release of the <i>Tomb Raider: Dark Angel Symphony </i>marked the first standalone, commercially available music by legacy Tomb Raider composer Peter Connelly. The<i> Tomb Raider: Angel of Darkness MIDI Demos </i>joins <a href="https://www.musicoftombraider.com/p/commercial-discography.html">MoTR's commercial discography</a> catalogue and the ever-growing collection of officially sanctioned franchise albums. Full track-listing <a href="http://www.musicoftombraider.com/2021/09/additional-album-tomb-raider-angel-of.html#more">after the jump below</a>.<br />
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<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_axOd0YUgmqg_Boh-dRi2v521bO4cEwMLgDP43LmXyZyLgmj_b3JffHDKzF-VH4_8dsj6USsTsd4TCQr9Utr0DN1_XcRnIbtXVACQXkwJ9RP4MJQr-rrT0Kqgfakyw9LpmnGeG26PBTQ/s1024/TRS+Synth+Mixes_back.jpg" style="display: block; padding: 1em 0px; text-align: center;"><br /></a></div>
<b>Tomb Raider: The Angel of Darkness MIDI Demos</b><br />
<br />
<blockquote><ol><li>Angel of Darkness [MIDI Demo] [2:34]</li>
<li>Cabal Attack [MIDI Demo] [2:14]</li>
<li>Dance Of The Lux Veritatis [MIDI Demo] [1:36]</li>
<li>Darkened Season 1 [MIDI Demo] [0:30]</li>
<li>Darkened Season 3 [MIDI Demo] [0:38]</li>
<li>From The Ashes [MIDI Demo] [0:39]</li>
<li>From The Shadows [MIDI Demo] [1:46]</li>
<li>Hall Of Seasons [MIDI Demo] [2:08]</li>
<li>Infiltrating The Strahov [MIDI Demo] [2:45]</li>
<li>Karel [MIDI Demo] [2:07]</li>
<li>Le Serpent Rouge [MIDI Demo] [3:09]</li>
<li>Le Serpent Rouge Extended [MIDI Demo] [4:05]</li>
<li>Looking Back [MIDI Demo] [0:33]</li>
<li>Looking Back Again [MIDI Demo] [0:33]</li>
<li>Paris Intro [MIDI Demo] [1:11]</li>
<li>Prague Metropolis [MIDI Demo] [2:30]</li>
<li>Reading The Ghost [MIDI Demo] [1:05]</li>
<li>Sewage Pollutant [MIDI Demo] [4:00]</li>
<li>Sewage Reconnaissance [MIDI Demo] [1:17]</li>
<li>Shadow Of The Monstrum [MIDI Demo] [1:30]</li>
<li>Stealth Alert High [MIDI Demo] [0:44]</li>
<li>Stealth Alert Low [MIDI Demo] [0:55]</li>
<li>Stealth Proto [MIDI Demo] [0:41]</li>
<li>Stealth Tactics [MIDI Demo] [0:46]</li>
<li>The Accused [MIDI Demo] [2:51]</li>
<li>The Cold [MIDI Demo] [0:25]</li>
<li>The Duel [MIDI Demo] [1:37]</li>
<li>The Finding [MIDI Demo] [0:14]</li>
<li>The Moment [MIDI Demo] [0:16]</li>
<li>The One Mystery [MIDI Demo] [0:44]</li>
<li>The Sadness Within [MIDI Demo] [0:33]</li>
<li>The Search For Eckhardt [MIDI Demo] [3:36]</li>
<li>The Unseen Attacks [MIDI Demo] [2:16]</li>
<li>Time For Change [MIDI Demo] [0:44]</li>
<li>Twisted Strings [MIDI Demo] [0:30]</li>
</ol></blockquote><p> </p><blockquote><ol>
</ol><u>Total Running Time</u>: 53 minutes, 46 seconds<br />
</blockquote><br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-72702710251393566922021-07-30T00:00:00.065-07:002021-09-21T06:50:17.908-07:00Nathan McCree releases The Tomb Raider Suite Synth Mixes<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeY3eVIDtqa6qRv-coMNPZNfu6Qvdn3D8Ud4_kf6Y9lQF1ttEoEr7vCARB_5zIURfSv62WetjOO6d6S3w3bnTmk75cO6uunMuFoPKV7dBPhPir7GT_KSYAw_YQBWeWB73bhqCOjAb2nRA/s1024/TRS+Synth+Mixes_aa.jpg" style="display: block; padding: 1em 0px; text-align: center;"><img alt="" border="0" data-original-height="1024" data-original-width="1024" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeY3eVIDtqa6qRv-coMNPZNfu6Qvdn3D8Ud4_kf6Y9lQF1ttEoEr7vCARB_5zIURfSv62WetjOO6d6S3w3bnTmk75cO6uunMuFoPKV7dBPhPir7GT_KSYAw_YQBWeWB73bhqCOjAb2nRA/w640-h640/TRS+Synth+Mixes_aa.jpg" width="640" /></a></div>
The <b>Tomb Raider Suite: The Synth Mixes</b> double album hits the project's <a href="https://www.tombraidersuite.com/shop/tomb-raider-suite-synth-mixes-digital-download/" target="_blank">digital store</a> today and this is something to celebrate, being the closest thing ever to an album release of the original <i>Tomb Raider</i> (1996), <i>Tomb Raider II</i> (1997) & <i>Tomb Raider III: Adventures of Lara Croft</i> (1998) soundtrack(s). The latter - the publication of the original soundtracks themselves - is still planned, according to composer <b>Nathan McCree</b>. This collection consists of and authentically reproduces the expanded <b>Tomb Raider Suite </b>(2018) material to mimic the feel and timbre of the original video game soundtracks.<br /><br />Presented as the near identical <i>Tomb Raider Suite </i>track arrangements, the 94-minute <i>Synth Mixes</i> have been "lovingly recreated using 2 x Roland JV1080 synthesisers" - the exact equipment used to produce the electronic soundtracks to the original nineties classic era games starring the titular character Lara Croft. While the digital release is available in lossless quality, a physical CD and Vinyl is slated as possible, but only if demand suffices.<br /><br />The crowd-funded production and historical release of the <i>Tomb Raider Suite</i> marked the first standalone, commercially available music by original Tomb Raider composer <b>Nathan McCree</b>. A world tour of the orchestral show was halted by the COVID-19 pandemic, but a feature documentary is still in the works.<br />
<i><br />The Tomb Raider Suite Synth Mixes </i>joins <a href="https://www.musicoftombraider.com/p/commercial-discography.html">MoTR's commercial discography</a> catalogue and the ever-growing collection of officially sanctioned franchise albums. Full track-listing <a href="https://www.musicoftombraider.com/2021/07/nathan-mccree-releases-tomb-raider.html#more">after the jump below</a>.<br />
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<b>The Tomb Raider Suite: The Synth Mixes</b><br />
<br />
<blockquote><ol><li>The Temple Of Xian [2:25]</li>
<li>Tomb Raider Theme [3:14]</li>
<li>Where The Depths Unfold [2:07]</li>
<li>A Friend Since Gone [2:54]</li>
<li>The T-Rex [3:08]</li>
<li>A Long Way Down [3:19]</li>
<li>Longing For Home [3:12]</li>
<li>Time To Run [3:25]</li>
<li>Tomb Raider 2 Theme [2:49]</li>
<li>Vertigo [3:38]</li>
<li>Venice [2:41]</li>
<li>Lara [4:01]</li>
<li>The Skidoo [3:08]</li>
<li>Precious Moments [6:01]</li>
<li>Tomb Raider 3 Theme [2:22]</li>
<li>The Puzzle Element [3:56]</li>
<li>Something Spooky In That Jungle [3:49]</li>
<li>Tony (The Loon) [2:58]</li>
<li>The Cavern Sewers [3:03]</li>
<li>She's Cool [3:23]</li>
<li>In The Blood [4:32]</li>
<li>Tomb Raider Medley [7:22]</li>
<li>Tomb Raider 2 Medley [7:20]</li>
<li>Tomb Raider 3 Medley [8:29]</li>
</ol><u>Total Running Time</u>: 94 minutes<br />
</blockquote><br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-2977234647872369022020-06-21T00:00:00.007-07:002022-10-09T02:00:51.424-07:00Tomb Raider: The Dark Angel Symphony documentary published to accompany Peter Connelly's legacy project<center><iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="360" src="https://www.youtube.com/embed/inOYN8QWixE" title="YouTube video player" width="640"></iframe></center>
<p>
Following the successful re-launch of the Kickstarter-based <b>Tomb Raider: The Dark Angel Symphony</b> project, legacy composer <b>Peter Connelly</b> (<i>The Last Revelation</i>, <i>Chronicles</i> & <i>Angel of Darkness</i>) has published a 2-part video documentary (helmed by fellow fansite Tomb of Ash). </p><p>Connelly describes his time at Core Design and working on the original scores to the 4th, 5th & 6th main entries to the video game franchise. The composer suffered from Bell's Palsy subsequent of the stress brought on by the ups and downs of the album production.
</p><p>
The final crowdfunded release <a href="http://www.musicoftombraider.com/2019/12/peter-connelly-releases-tomb-raider.html"> ultimately came to fruition</a> in December 2019, not only featuring orchestral re-recordings and rearrangements of highlights from the composer's Tomb Raider career but also, for the first time, remastered releases of the original soundtrack albums for each title. More info at
<a href="https://trdarkangel.com/">Tomb Raider: The Dark Angel Symphony</a>.
</p><p></p>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-37629584616898597462019-12-16T08:04:00.000-08:002019-12-22T08:46:40.808-08:00Peter Connelly releases Tomb Raider: The Dark Angel Symphony digitally (including Tomb Raider 4/5/6 Remastered)<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi60A_S_jUZ_PPBoNOpHWXbIzNVw_VGigFEHBssRC86MGqQ9bDaDX5YpFCRlnfCmuNKCbnqj_S5gQ2ELPpYB08zO3ECErfl6WbeUfLrsHli9R73w6NsgGEjzSsUgJAyHv-d97zbToc2dys/s1600/logo_white.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi60A_S_jUZ_PPBoNOpHWXbIzNVw_VGigFEHBssRC86MGqQ9bDaDX5YpFCRlnfCmuNKCbnqj_S5gQ2ELPpYB08zO3ECErfl6WbeUfLrsHli9R73w6NsgGEjzSsUgJAyHv-d97zbToc2dys/s640/logo_white.png" width="640" height="516" data-original-width="500" data-original-height="403" /></a></div><br />
The <b>Tomb Raider: The Dark Angel Symphony</b> Kickstarter comes to fruition with the package of albums being released digitally first - today for backers and the weekend for the public via the project's <a href="https://trdarkangel.com/product/trdas-download/">"Renne's Pawnshop" online store</a>. The crowd-funded production and historical release of the music to <b>Tomb Raider: The Last Revelation</b> (1999), <b>Chronicles</b> (2000) & <b>Angel of Darkness</b> (2003) marks the first standalone, commercially available soundtracks by legacy Tomb Raider composer <b>Peter Connelly</b>.<br />
<br />
The albums include <i>Tomb Raider: The Dark Angel Symphony</i>, a re-imagining of Connelly's music from across each game, as well as the original soundtracks <i>Tomb Raider: The Last Revelation Remastered</i>, <i>Tomb Raider: Chronicles Remastered</i> & <i>Tomb Raider: The Angel of Darkness Remastered</i>. The latter include previously unreleased material. The albums hit music streaming services on February 14th, 2020, and physical versions are still in production within the Kickstarter campaign. <br />
<br />
<i>The Dark Angel Symphony</i> joins Nathan McCree's <i>The Tomb Raider Suite</i>, cataloguing music from Tomb Raiders 1 through 6, in <a href="https://www.musicoftombraider.com/p/commercial-discography.html">MoTR's commercial discography</a>. Full album track-listings <a href="http://www.musicoftombraider.com/2019/12/peter-connelly-releases-tomb-raider.html#more">after the jump below</a>.<br />
<a name='more'></a><br />
<blockquote><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheVx2nL0u5d7y_x78U6fJDexBaX-GRAP0qkAI90SmwHZjk6PNc-1WzzKPTQ16Y49cE21XHhUOz-9s8YJMeJZ5C9mDbGzfS-jpyaoXFVvOO6sVK7gXz7gHbzZyLUR8sbe3jlYh-BYdido8/s1600/TRTDAS.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheVx2nL0u5d7y_x78U6fJDexBaX-GRAP0qkAI90SmwHZjk6PNc-1WzzKPTQ16Y49cE21XHhUOz-9s8YJMeJZ5C9mDbGzfS-jpyaoXFVvOO6sVK7gXz7gHbzZyLUR8sbe3jlYh-BYdido8/s400/TRTDAS.jpg" width="400" height="400" data-original-width="800" data-original-height="799" /></a></div><br />
<b>Tomb Raider: The Dark Angel Symphony</b><br />
<br />
<ol><li>The Last Revelation (feat. Tina Guo) [2:45]</li>
<li>I Make My Own Luck [2:21]</li>
<li>Waking the Nephelim [2:24]</li>
<li>Remember the Amulet [2:02]</li>
<li>The Accused [2:48]</li>
<li>Red Alert [1:14]</li>
<li>Jeep Thrills [1:38]</li>
<li>Egyptian Sands [0:28]</li>
<li>Dance of the Lux Veritatis [1:38]</li>
<li>Scarab Puzzle [1:01]</li>
<li>Chronicles [1:41]</li>
<li>The Great Pyramid [0:46]</li>
<li>Minotaur Battle [1:26]</li>
<li>Brother Obscura [2:20]</li>
<li>Black Isle Mysteries [0:34]</li>
<li>Going for the Throne [0:53]</li>
<li>Scarab Puzzle (Long Version) [2:06]</li>
<li>The Sacred Lake [1:06]</li>
<li>I'm a Big Girl [1:16]</li>
<li>The Guardian of Semerkhet [1:20]</li>
<li>Positively Amazonian [1:46]</li>
<li>Russian Submarine [0:40]</li>
<li>Reaching the Goal [0:23]</li>
<li>Just in Time [1:15]</li>
<li>Give Me Your Hand [0:35]</li>
<li>The Angel of Darkness [2:49]</li>
<li>The Periapt Shards [3:44]</li>
<li>Secrets and Wonders [1:11]</li>
<li>Welcome to Paris [1:20]</li>
<li>Chasing the Demon Hunter [2:07]</li>
<li>The Shadow of the Monstrum [1:36]</li>
<li>Ambush In The Louvre [1:09]</li>
<li>Broken Glass [2:33]</li>
<li>The Spear of Destiny [1:01]</li>
<li>Surrounded by Green 2019 [2:53]</li>
<li>Surrounded by Green 2019 [Pete Mixmaster Hammond Dub Remix] [8:02]</li>
<li>Beyond the Darkness (Dean Kopri) [3:27]</li>
<li>She Will Live on Forever in Our Hearts (feat. Julie Elven) [1:41]</li>
</ol><u>Total Running Time</u>: 70 minutes<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjV1m_UB68-Jk_nBCTE3PxL2kcoOvjEaH7_HMgHl7cIX8dijy7wu9jiZ2oiyGLtNDQfQyPvKWfDtzMzXWUGPemlzgdP0BO3KaGfPKVnT6zSWN_cO331phwLKNge5FUEhnrhBCnv_9Iiqgo/s1600/TRTLRR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjV1m_UB68-Jk_nBCTE3PxL2kcoOvjEaH7_HMgHl7cIX8dijy7wu9jiZ2oiyGLtNDQfQyPvKWfDtzMzXWUGPemlzgdP0BO3KaGfPKVnT6zSWN_cO331phwLKNge5FUEhnrhBCnv_9Iiqgo/s400/TRTLRR.jpg" width="400" height="400" data-original-width="800" data-original-height="800" /></a></div><br />
<b>Tomb Raider: The Last Revelation Remastered</b><br />
<ol><li>The Last Revelation [2:20]</li>
<li>Gods 1 [0:16]</li>
<li>Boss 1 [1:32]</li>
<li>Close To The End 1 [0:41]</li>
<li>Egyptian Mood 1 [0:28]</li>
<li>Authentic TR [0:17]</li>
<li>Chase [1:12]</li>
<li>Boss 2 [1:18]</li>
<li>Close To The End 2 [0:26]</li>
<li>FMV Intro [2:11]</li>
<li>Jeep Thrills [1:38]</li>
<li>Egyptian Mood 2 [1:03]</li>
<li>Gods 2 [0:20]</li>
<li>In The Pyramid [0:17]</li>
<li>Incidental Action 1 [0:14]</li>
<li>Incidental Action 2 [0:12]</li>
<li>Incidental Action 3 [0:08]</li>
<li>Incidental Action 4 [0:08]</li>
<li>Incidental Generic 1 [0:11]</li>
<li>Incidental Generic 2 [0:11]</li>
<li>Incidental Generic 3 [0:18]</li>
<li>Incidental Generic 4 [0:23]</li>
<li>The Puzzle [0:58]</li>
<li>Incidental Mysterious 1 [0:22]</li>
<li>Incidental Mysterious 2 [0:20]</li>
<li>Incidental Mysterious 3 [1:02]</li>
<li>Incidental Mysterious 4 [0:09]</li>
<li>Incidental Mysterious 5 [0:13]</li>
<li>Incidental Mysterious 6 [0:14]</li>
<li>Incidental Mysterious 7 [0:21]</li>
<li>Underwater Find [0:17]</li>
<li>Incidental Ominous [0:17]</li>
<li>Lyre [0:15]</li>
<li>Secret [0:09]</li>
<li>FMV End Defeat [0:32]</li>
</ol><u>Total Running Time</u>: 21 minutes<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEr_LEjVBv2f8TVzfCHnJ4yOHRZChEkztFlHpaZJHr7GtDiGH8bI3nE4wttoXeBxLUghItHQLLQrcZdcDX_kcQaILrUAiri8VAnnbrVfEgrhRiYWk86GlSIxCtXbLjdYcmh_5uQFUGEUM/s1600/TRCR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEr_LEjVBv2f8TVzfCHnJ4yOHRZChEkztFlHpaZJHr7GtDiGH8bI3nE4wttoXeBxLUghItHQLLQrcZdcDX_kcQaILrUAiri8VAnnbrVfEgrhRiYWk86GlSIxCtXbLjdYcmh_5uQFUGEUM/s400/TRCR.jpg" width="400" height="400" data-original-width="800" data-original-height="800" /></a></div><br />
<b>Tomb Raider: Chronicles Remastered</b><br />
<ol><li>Flyby 1 [0:34]</li>
<li>Flyby 2 [0:36]</li>
<li>Flyby 3 [0:37]</li>
<li>Flyby 4[ 0:41]</li>
<li>Chopin [0:24]</li>
<li>Boss [1:14]</li>
<li>Incidental Spooky 1 [0:24]</li>
<li>Incidental Spooky 2 [0:11]</li>
<li>Incidental Spooky 3 [0:15]</li>
<li>Incidental Spooky 4 [0:28]</li>
<li>Incidental Spooky 5 [0:10]</li>
<li>Incidental Spooky 6 [0:08]</li>
<li>End Credits [1:13]</li>
<li>Attack 1 [0:09]</li>
<li>Attack 2 [0:08]</li>
<li>Attack 3 [0:08]</li>
<li>Attack 4 [0:08]</li>
<li>Authentic TR [0:17]</li>
<li>The Exploratory Choir [0:25]</li>
<li>The Exploratory Vibes 1 [0:17]</li>
<li>The Exploratory Vibes 2 [0:20]</li>
<li>FMV 3 [0:30]</li>
<li>Thutmoses [0:38]</li>
<li>FMV 4 [1:05]</li>
<li>Incidental Militia 1 [0:09]</li>
<li>Incidental Militia 2 [0:12]</li>
<li>Incidental Militia 3 [0:18]</li>
<li>Incidental Militia 4 [0:13]</li>
<li>Incidental Militia 5 [0:11]</li>
<li>Incidental Militia 6 [0:12]</li>
<li>Authentic TR Solo [0:14]</li>
<li>FMV 5 [0:23]</li>
<li>Gods [0:20]</li>
<li>Von Croy Industries [0:26]</li>
<li>Incidental Alone [0:13]</li>
<li>Incidental Dark 1 [0:08]</li>
<li>Incidental Dark 2 [0:08]</li>
<li>Incidental Dark 3 [0:12]</li>
<li>Incidental Dark 4 [0:11]</li>
<li>Incidental Dark 5 [0:07]</li>
<li>Incidental Dark 6 [0:09]</li>
<li>FMV 8 [0:21]</li>
<li>Incidental Fight [0:18]</li>
<li>Incidental Hit [0:10]</li>
<li>End Of Drama [0:10]</li>
<li>Underwater [0:58]</li>
<li>Incidental Percussion [0:25]</li>
<li>Incidental Tombs [0:08]</li>
<li>Von Croy Industries [Title Version] [0:32]</li>
<li>Secret [0:07]</li>
</ol><u>Total Running Time</u>: 18 minutes<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlfs8duOJ304jlBIPaZ7mRfxzYfJ5ZqyQ6ET7cdbWXbvkH26Ftik7dFWJz0zwIEPU60wkYy4oyidkg89wnyuzXzhaoaC3y34ZRQvTWQAW5f1jNSGjWGfSnbu1wI2h8xTho6lg8NPtmhHw/s1600/TRTAODR.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlfs8duOJ304jlBIPaZ7mRfxzYfJ5ZqyQ6ET7cdbWXbvkH26Ftik7dFWJz0zwIEPU60wkYy4oyidkg89wnyuzXzhaoaC3y34ZRQvTWQAW5f1jNSGjWGfSnbu1wI2h8xTho6lg8NPtmhHw/s400/TRTAODR.jpg" width="400" height="400" data-original-width="800" data-original-height="800" /></a></div><br />
<b>Tomb Raider: The Angel of Darkness Remastered</b><br />
<ol><li>Angel Of Darkness [3:08]</li>
<li>By Moonlight [3:00]</li>
<li>Cabal Attack [2:22]</li>
<li>Darkened Season 1 [0:25]</li>
<li>Darkened Season 2 [0:24]</li>
<li>Darkened Season 3 [0:39]</li>
<li>The Sadness Within [0:37]</li>
<li>The Accused [2:51]</li>
<li>The Duel [1:49]</li>
<li>The Search For Eckhardt [4:09]</li>
<li>Twisted Strings [0:38]</li>
<li>Looking Back [0:33]</li>
<li>Looking Back Again [0:38]</li>
<li>Dance Of The Lux Veritatis [1:37]</li>
<li>Infiltrating The Strahov [2:37]</li>
<li>Reading The Ghost [1:20]</li>
<li>Shadow Of The Monstrum [1:34]</li>
<li>The Cold [0:35]</li>
<li>Time For Change [0:47]</li>
<li>Paris Intro [1:17]</li>
<li>The Finding [0:22]</li>
<li>The Unseen Attacks [2:27]</li>
<li>The Moment [0:23]</li>
<li>The One Mystery [1:02]</li>
<li>Karel [2:13]</li>
</ol><u>Total Running Time</u>: 38 minutes<br />
</blockquote>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-59494824802316802642019-12-09T12:45:00.000-08:002019-12-10T13:24:49.792-08:00Shadow of the Tomb Raider: Original Soundtrack released<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipRtDqfokt90lZ6VTZLSo5Nd5u8A5mZf_F90Z0OX8bZ07gBuopWp6vwA4SJ2PM0DsGhCnpJRU-ZLzg18XNzbMApzPQO-3svCMzPIUIrivt4tu947ybCY97BfNYpIUaGLB8DPbu5Zv8fhw/s1600/Brian+D%2527Oliveira+-+Shadow+of+the+Tomb+Raider+-+Album+Art.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipRtDqfokt90lZ6VTZLSo5Nd5u8A5mZf_F90Z0OX8bZ07gBuopWp6vwA4SJ2PM0DsGhCnpJRU-ZLzg18XNzbMApzPQO-3svCMzPIUIrivt4tu947ybCY97BfNYpIUaGLB8DPbu5Zv8fhw/s640/Brian+D%2527Oliveira+-+Shadow+of+the+Tomb+Raider+-+Album+Art.jpg" width="640" height="640" data-original-width="1280" data-original-height="1280" /></a></div><br />
<b>Brian D'Oliveira</b> has released a standalone <b>Shadow of the Tomb Raider: Original Soundtrack</b>, more than a year after the title closed the reboot trilogy of the video game franchise. The album features 28 tracks, many of which are previously unreleased, and over 15 minutes of expanded material - including entries for "Lara's Dream" (a.k.a. "Croft Manor") as well as the highly sought after "San Juan Suite". <br />
<br />
<i>Shadow of the Tomb Raider</i> music has been released in prior packages, being <a href="http://www.musicoftombraider.com/2018/09/shadow-of-tomb-raider-original-game.html">an enclosed album</a> included with special retail editions of the game as well as <a href="http://www.musicoftombraider.com/2019/08/shadow-of-tomb-raider-conceptual-album.html">"The Conceptual Album"</a> promotional release to accompany Official Playstation Magazine #154. <i>Shadow of the Tomb Raider: Original Soundtrack</i> joins MoTR's catalogue as part of the <a href="https://www.musicoftombraider.com/p/commercial-discography.html">Tomb Raider commercial discography</a>. <br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk4iCVEyxIoJGunVrW8kEdgTqVfPWQyegsnEMcZyMdhZIt-__PGNe4-b3QQiC2Zlw6fn1oQ-JSHjTe4DmHrfMVmk1A8LftQmJzGC6PeewmN85484kZ3lKyQjAvZXFHfWIv0lexWhtYliY/s1600/SOTTR+Vinyl.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk4iCVEyxIoJGunVrW8kEdgTqVfPWQyegsnEMcZyMdhZIt-__PGNe4-b3QQiC2Zlw6fn1oQ-JSHjTe4DmHrfMVmk1A8LftQmJzGC6PeewmN85484kZ3lKyQjAvZXFHfWIv0lexWhtYliY/s320/SOTTR+Vinyl.jpg" width="320" height="320" data-original-width="1024" data-original-height="1024" /></a></div><br />
The release hits all good digital music retailers today, plus a physical deluxe 2 x LP vinyl in gatefold sleeve on blue & orange 180g discs lands in February 2020 (<a href="https://www.lacedrecords.co/collections/tomb-raider/products/shadow-of-the-tomb-raider-original-soundtrack">pre-order via Laced Records</a>). The definitive <i>Shadow of the Tomb Raider: Original Soundtrack</i> track-listing is as follows:<br />
<br />
<blockquote><ol><li>Prelude [2:01]**</li>
<li>Overture [3:08]</li>
<li>Ruins at Cozumel [2:52]</li>
<li>Path of the Stars [1:13]*</li>
<li>Trinity Pursuit [3:40]</li>
<li>Trinity Confrontation [1:52]</li>
<li>Creation & Destruction [1:12]</li>
<li>Innocent Death [2:21]</li>
<li>One With the Jungle [2:04]</li>
<li>Lost in the Jungle [2:04]**</li>
<li>Lara's Dream Part One: Home [4:01]*</li>
<li>Dream Puzzle Part One: Upper Gallery [1:07]*</li>
<li>Dream Puzzle Part Two: The White Queen [1:12]*</li>
<li>Lara's Dream Part Two: Amelia & Richard [1:58]*</li>
<li>Paititi (City of the Serpent) [4:18]</li>
<li>Cenote [3:13]</li>
<li>Return to Paititi [3:33]</li>
<li>Sacrifice [3:18]</li>
<li>All is Lost [1:38]*</li>
<li>The Beach [1:37]*</li>
<li>Ritual [2:35]**</li>
<li>Baptism of Fire [2:28]</li>
<li>Hope [3:20]</li>
<li>San Juan Suite: Catacombs [2:54]**</li>
<li>San Juan Suite: Via Veritas Vitae [1:48]**</li>
<li>San Juan Suite: The Chosen [2:39]</li>
<li>Death of the Sun [8:22]</li>
<li>Goodbye Paititi [4:10]</li>
</ol><u>Total Running Time</u>: 76 minutes<br />
*previously unreleased **previous promotional release</blockquote>Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-4298424842130765234.post-80638211693106439572019-06-20T04:58:00.000-07:002019-06-23T05:15:52.698-07:00Digital Tomb Raider Suite album released in high fidelity to backers, McCree assures physical pledge rewards en route<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_JEMwsuSXnlOJV8f_BEfYbWWx4hvFlGUzHjXEjQIuTp5A8I0YXp54tW__38G7vmBMR-9lL9onxVUsFjlFDl4y5snLVOk1b7QVJE4Sh_P3o042Ud3nszluQPS8a9LbjTKPAwqftVRnIlA/s1600/Tomb+Raider+Suite+DD+Front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_JEMwsuSXnlOJV8f_BEfYbWWx4hvFlGUzHjXEjQIuTp5A8I0YXp54tW__38G7vmBMR-9lL9onxVUsFjlFDl4y5snLVOk1b7QVJE4Sh_P3o042Ud3nszluQPS8a9LbjTKPAwqftVRnIlA/s640/Tomb+Raider+Suite+DD+Front.jpg" width="640" height="640" data-original-width="1024" data-original-height="1024" /></a></div><br />
<i>Tomb Raider</i> (1996), <i>Tomb Raider II</i> (1997) & <i>Tomb Raider III</i> (1998) composer <b>Nathan McCree</b> <a href="https://www.kickstarter.com/projects/1636910846/the-tomb-raider-suite/posts/2541491?ref=ksr_email_backer_project_update_unregistered_users">updates</a> <b>The Tomb Raider Suite</b> Kickstarter backers this week, many of whom are still waiting for their tiered physical rewards such as deluxe tin CDs and vinyl pressings of the album. The update follows recent allegations that the 2016-funded project <a href="http://www.musicoftombraider.com/2019/06/allegations-made-by-tomb-raider-suite.html">has financially stalled</a>.<br />
<br />
McCree today assures that manufacturing of vinyl and deluxe tin CDs has now been ordered. <i>The Tomb Raider Suite</i> album is also distributed to backers in high resolution digital formats today, including free lossless audio codec (FLAC). Check your emails to download this package, as provided.<br />
<br />
Available for streaming and digital download at all good music retailers, with general release of the CD album <a href="https://www.tombraidersuite.com/shop/">purchasable now</a>, <i>The Tomb Raider Suite</i> encompasses the music of the legacy trilogy starring Lara Croft, realised for the first time with extended material as recorded by a full orchestra.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-6738468879796998442019-06-18T02:59:00.000-07:002019-07-03T05:50:17.002-07:00Allegations made by The Tomb Raider Suite ex-Production Manager include that the project has financially stalled<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iPY-73F4JwJSqiOTFeqVTloGKwwLwUsCM9sJj8ZEGT6BGZDzaKYXfE4GSqycqTQ9rDRbe9cUYgo-5ij120UYmT4_huS_XgJMTpcRAHdCSfq_xIVBHT5jZlqk3M-nALPeXmpeq_-cf3A/s1600/TR+Suite+Logo+-+Transparent.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iPY-73F4JwJSqiOTFeqVTloGKwwLwUsCM9sJj8ZEGT6BGZDzaKYXfE4GSqycqTQ9rDRbe9cUYgo-5ij120UYmT4_huS_XgJMTpcRAHdCSfq_xIVBHT5jZlqk3M-nALPeXmpeq_-cf3A/s640/TR+Suite+Logo+-+Transparent.png" width="640" height="220" data-original-width="1600" data-original-height="549" /></a></div><br />
Following months upon months of delays to promised goods, ex-Production Manager on <b>The Tomb Raider Suite</b>, Tracie-Anne Swift, has published <a href="https://www.tombraiderforums.com/showthread.php?t=222979">an open forum post</a> alleging that the project has run out of money. She requests all affected backers (who have not received their pledges since the project was funded in 2017) contact her to establish the magnitude of any wrongdoing.<br />
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<blockquote>"<i>The Tomb Raider Suite</i> has no money left, it really is as simple as that. And it hasn’t had any funds for a very, very long time." - Tracie-Anne Swift</blockquote><br />
<i>The Tomb Raider Suite</i> Kickstarter has been updating its backers regularly over the past 2 years, detailing production delays throughout this time. Last we heard from composer <b>Nathan McCree</b>, all jewel CD cases had been shipped to backers. Those pledges promised deluxe tin CDs, vinyl albums and more, are still affected by manufacturing delays. The allegations subsequently leave those in waiting concerned.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI_wUQvkIgeMf8Kn2hc3GP7T7ouVNUgjlFFQtuKG4A8wB-FDZtVRXq1HEfip3opltgPIWwD92S-IXNW5eadyzUCzfMWlFyTDKRTSmOVWrNUenO3r_dZB8eMMXU4N1TdhJAGh4HbWAgJGw/s1600/Tracie+and+Nathan.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI_wUQvkIgeMf8Kn2hc3GP7T7ouVNUgjlFFQtuKG4A8wB-FDZtVRXq1HEfip3opltgPIWwD92S-IXNW5eadyzUCzfMWlFyTDKRTSmOVWrNUenO3r_dZB8eMMXU4N1TdhJAGh4HbWAgJGw/s640/Tracie+and+Nathan.jpg" width="640" height="427" data-original-width="1280" data-original-height="853" /></a><br />
The Tomb Raider Suite <i>team including Swift, McCree & Meagan Marie</i></div><br />
As well as lack of pledge fulfillment for some supporters, Swift alleges that for high-tier backers the San Francisco buffet event is compromised as deposit(s) made have been absorbed into the project's mismanagement and financial delays. Complaints of inappropriate conduct have also been made.<br />
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<i>The Tomb Raider Suite</i> exceeded its fundraising goal of £180,000 in 2016, backed by 2,615 fans. The project consists of the 2016 premiere <b>Tomb Raider - Live In Concert</b>, the digital album released in late 2018, a yet-to-be-released documentary film entitled <b>Tomb Raider: Remastered</b> as well as a promised world tour of the live show slated to kick-off in Australia. <br />
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<b><u>Update, 21st June 2019</u>:</b> Nathan McCree has made an official response through an update on the Kickstarter platform (full post after the jump below). The allegations still stand in the original open forum.<br />
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<blockquote class="twitter-tweet tw-align-center" data-lang="en"><p lang="en" dir="ltr">We are aware that some unfounded allegations have been made against the Tomb Raider Suite. Please note these are not correct or accurate. If clarification is needed please see our latest Kickstarter update or contact Nathan directly. Thank you.</p>— Tomb Raider Suite (@TRSuiteOfficial) <a href="https://twitter.com/TRSuiteOfficial/status/1141722109598674944?ref_src=twsrc%5Etfw">June 20, 2019</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
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<blockquote><b>TRANSPARENCY AND HONESTY</b><br />
<i>Posted by Nathan McCree (Creator)</i><br />
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<b>The Project</b><br />
<br />
When we started the Kickstarter campaign, our policy was to not only record The Tomb Raider Suite to the highest standard possible, but to ensure that the quality of merchandise and all that we offered our backers exceeded expectations.<br />
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As a result, additional musicians were brought in, an additional 3-hour session at Abbey Road was booked, all the events were filmed to have material for a documentary; and no expense was spared to ensure the Hatfield House event was an unmitigated success. <br />
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And where additional monies were required to ensure the highest quality was maintained throughout, we used both our own personal investment and the ingenuity of the people working on the project. As a result, we were able, and continue to be able, to deliver our pledge to you. <br />
<br />
There have been considerable regrettable delays in forwarding your merchandise but this has never been because we ran out of money. Usually the delays have been caused by compliance processes which we did not know or simply because we didn’t have the manpower to move them forward any faster. The important thing to mention here is that at no point was there going to be a problem fulfilling your pledges, and as mentioned in my last update we have placed the orders on our last remaining products and are now waiting for delivery of those.<br />
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We promised you all these rewards and you will all receive them.<br />
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As for problems with postage, of the nearly 3000 packages we have sent out we have had about 30 lost, stolen or damaged. We have honoured every single item that has been reported to us damaged or missing with a new replacement. We asked if the damaged items could be returned to us, but never demanded that as a requirement to receive the replacement. The fact that only 1% of the postage was problematic is more a testimony to the excellent quality of the Royal Mail than a criticism of us. If anyone has a damaged item or has not received a reward which they should have done, then please contact me directly on the Kickstarter website, as detailed in my last update, and we will do our best to resolve that for you as quickly as we can.<br />
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Finally, we have every intention of mounting the composer buffet at the Legion of Honor in San Francisco and have reconfirmed that with them only yesterday. We will be looking at possible dates in a few months and will let everyone know when tickets will be made available. <br />
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<b>A Response – Tracie-Anne Swift</b><br />
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This entire situation has been a personal attack on me and the so-called problems with the handling of the Kickstarter project has been a pretext. <br />
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Tracie-Anne was a volunteer who was invaluable in helping us with both the Kickstarter campaign and the Hatfield House Composer Buffet Reception. But, as sometimes happens unfortunately in these situations, for personal reasons we fell out.<br />
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As the saying goes, “if you never heal from what hurt you, you’ll bleed on people who didn’t cut you.” I can only apologise to you, our backers, that this situation was not resolved privately. <br />
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I should stress that Tracie-Anne has not been part of this project for over a year and has no idea of the current operation of The Tomb Raider Suite. As of this update we have decided to refund Tracie-Anne, not because we want to silence her, but because she was a backer, not a supporter. [See Update 73 – “ALL GOOD THINGS IN LIFE... (Part 2)”]. If you want to read her comment it remains in the main comments section.<br />
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<b>To close</b><br />
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As consistent with my previous updates, we are spending the minimum possible time engaging with negative, subversive actions, comments and ‘contributions’ to this campaign. This will be my only update in response to this matter. <br />
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Since Tracie-Anne left the project we have completed the pledges for the Digital Download, the first T-shirt run, the Jewel Case CDs, the Acrylic Logos and all paper products. We currently have the Deluxe Tin CDs and Vinyl Records on order. Our focus is now on the San Francisco Composer Buffet Reception and completing the remaining T-shirt orders. The Tomb Raider Suite is in the best possible place since we started the project and I am very proud of what we have delivered so far.<br />
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Our focus remains and has always been on fulfilling our commitments to you and that continues unabated despite any claims or accusations to the contrary. <br />
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Sincerely<br />
<br />
Nathan.</blockquote>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-52752817931756356752018-10-24T18:10:00.000-07:002018-10-25T18:42:05.151-07:00The Tomb Raider Suite album to launch digitally October 26th, 2018 - theme track, album artwork & tracklisting revealed<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiypNHoZdIAjhnqAWG2XEFPaWfiFvLba6b2o3TtkgdBv0nlaY55Db1mttMzdPqkD5Jt9DzzB-KYPF-BP66pv9dUXzGAbYC-vTk9mO-xjl2P7zQagcATuSOdu7pfN4L6KusxC2o1gYypepg/s1600/Tomb+Raider+Suite+DD+Front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiypNHoZdIAjhnqAWG2XEFPaWfiFvLba6b2o3TtkgdBv0nlaY55Db1mttMzdPqkD5Jt9DzzB-KYPF-BP66pv9dUXzGAbYC-vTk9mO-xjl2P7zQagcATuSOdu7pfN4L6KusxC2o1gYypepg/s640/Tomb+Raider+Suite+DD+Front.jpg" width="640" height="640" data-original-width="1024" data-original-height="1024" /></a></div><br />
Following numerous production delays throughout 2018, <b>The Tomb Raider Suite</b> album is finally seeing the light of day. Composer <b>Nathan McCree</b> has today released to backers of the Kickstarter-funded project their copies of the digital album, with a general (digital) release to the public this Friday October 26th. <i>The Tomb Raider Suite</i> will hit all good digital music retailers and streaming services.<br />
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<i>The Tomb Raider Suite</i> consists of re-recorded and extended material from <b>Tomb Raider</b> (1996), <b>Tomb Raider II<b></b></b> (1997) & <b>Tomb Raider III</b> (1998). Jessica Curry's Classic FM had the privilege of premiering "The Tomb Raider Theme" from <i>The Tomb Raider Suite</i> earlier this week:<br />
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<div style="text-align: center;"><object height="390" width="640"> <param name="movie"
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The manufacturing and release of other merchandise, including the CD and Vinyl albums, are to be detailed in future updates. The album artwork features above and the full tracklisting for <i>The Tomb Raider Suite</i> is revealed as follows, also catalogued in <a href="http://www.musicoftombraider.com/p/commercial-discography.html">MoTR's commercial discography</a>:<br />
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<blockquote><ol><li>The Temple Of Xian [2:18]</li>
<li>Tomb Raider Theme [3:14]</li>
<li>Where The Depths Unfold [1:54]</li>
<li>A Friend Since Gone [3:00]</li>
<li>The T-Rex [3:07]</li>
<li>A Long Way Down [3:26]</li>
<li>Longing For Home [3:09]</li>
<li>Time To Run [3:24]</li>
<li>Tomb Raider 2 Theme [3:08]</li>
<li>Vertigo [3:34]</li>
<li>Venice [2:57]</li>
<li>Lara [3:50]</li>
<li>The Skidoo [3:05]</li>
<li>Precious Moments [5:45]</li>
<li>Tomb Raider 3 Theme [2:20]</li>
<li>The Puzzle Element [3:55]</li>
<li>Something Spooky In That Jungle [3:46]</li>
<li>Tony (The Loon) [2:58]</li>
<li>The Cavern Sewers [3:06]</li>
<li>She's Cool [3:07]</li>
<li>In The Blood [3:57]</li>
<li>Tomb Raider Medley [7:26]</li>
<li>Tomb Raider 2 Medley [7:44]</li>
<li>Tomb Raider 3 Medley [8:28]</li>
</ol><u>Total Running Time</u>: 93 minutes<br />
</blockquote><br />
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Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-4298424842130765234.post-59565155614270037962018-10-12T06:05:00.000-07:002019-08-11T06:26:05.622-07:00Shadow of the Tomb Raider: The Conceptual Album features as promotional CD in next Official PlayStation Magazine UK<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm0MVEjj3pG8ktUTUAKcf1NTszv094EukFH7B16LHBW9L17ZacOxMWft9PZcSrXUTPXkIdBiAhyphenhyphenGCLQ3yvFO-Uzv5uJl-Ca67_lJgBmuLG12lhI-Rn5dheKVpyOwXOx2wKw-uyBtdcM28/s1600/OPMUK+CD+wallet+cover_final.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm0MVEjj3pG8ktUTUAKcf1NTszv094EukFH7B16LHBW9L17ZacOxMWft9PZcSrXUTPXkIdBiAhyphenhyphenGCLQ3yvFO-Uzv5uJl-Ca67_lJgBmuLG12lhI-Rn5dheKVpyOwXOx2wKw-uyBtdcM28/s640/OPMUK+CD+wallet+cover_final.jpg" width="640" height="632" data-original-width="982" data-original-height="969" /></a></div><br />
The October 2018 issue #154 of the Official PlayStation Magazine (UK) is set to feature an exclusive physical CD soundtrack sampler for <b>Shadow of the Tomb Raider</b> entitled "The Conceptual Album". The CD includes 15 exclusive tracks not presented on the <a href="http://www.musicoftombraider.com/2018/09/shadow-of-tomb-raider-original-game.html">Original Game Soundtrack</a>, material composed by <b>Brian D'Oliveira</b> totaling 27 minutes. The magazine and enclosed CD hits shelves on <a href="https://www.myfavouritemagazines.co.uk/gaming/official-playstation-magazine-back-issues/playstation-official-magazine-november-2018-issue-154/">October 23rd</a>.<br />
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<div id="opmuk" style="display:none"><blockquote><ol><li>Prelude: Obsession [2:29]</li>
<li>Lost In The Jungle [3:39]</li>
<li>The Hidden City [1:53]</li>
<li>King's Tomb [1:07]</li>
<li>Upper City Vista [0:30]</li>
<li>Eagle Warrior [2:15]</li>
<li>Cenote Vista [0:33]</li>
<li>Escape From The Cenote [1:58]</li>
<li>Ritual [2:15]</li>
<li>To Aztlan [1:21]</li>
<li>Rapture [0:29]</li>
<li>Eclipse [0:21]</li>
<li>Via Veritas Vitae [1:36]</li>
<li>Catacombs [2:53]</li>
<li>Hope [3:22]</li>
</ol><u>Total Running Time</u>: 27 minutes</blockquote></div><center><button title="Click to show/hide track listing" type="button" onclick="if(document.getElementById('opmuk') .style.display=='none') {document.getElementById('opmuk') .style.display=''}else{document.getElementById('playmag') .style.display='none'}">Show/hide track listing</button></center><br />
<i>Shadow of the Tomb Raider: The Conceptual Album</i> joins the <a href="http://www.musicoftombraider.com/p/commercial-discography.html">MoTR commercial discography catalogue</a> of Tomb Raider music, aloingside third party magazine releases from the 1990s. The covermount CD is described as "an exclusive musical journey for OPM readers, composed, arranged and produced by Brian D’Oliveira". Pre-orders of the magazine are now available - get the disc <a href="http://bit.ly/OPM-SUBS">via OPM today</a>.<br />
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<b><u>Update</u>: November 21st, 2018</b> D'Oliveira is also interviewed in OPM UK's upcoming <a href="https://www.myfavouritemagazines.co.uk/gaming/official-playstation-magazine-back-issues/playstation-official-magazine-december-2018-issue-155/">December issue</a>.<br />
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<blockquote class="twitter-tweet tw-align-center" data-lang="en"><p lang="en" dir="ltr">Our <a href="https://twitter.com/hashtag/RedDeadRedemption2?src=hash&ref_src=twsrc%5Etfw">#RedDeadRedemption2</a> special issue is arriving with subscribers now. Read our hands-on feature, and get a special RDR2 poster. Plus, everyone gets <a href="https://twitter.com/hashtag/Warface?src=hash&ref_src=twsrc%5Etfw">#Warface</a> DLC and a <a href="https://twitter.com/hashtag/ShadowOfTombRaider?src=hash&ref_src=twsrc%5Etfw">#ShadowOfTombRaider</a> soundtrack CD! <a href="https://twitter.com/SQUARE_ENIX_EU?ref_src=twsrc%5Etfw">@SQUARE_ENIX_EU</a> <a href="https://twitter.com/RedDeadBase?ref_src=twsrc%5Etfw">@RedDeadBase</a> <a href="https://twitter.com/SonyPSCommunity?ref_src=twsrc%5Etfw">@SonyPSCommunity</a> <a href="https://t.co/evYLXO3SCv">pic.twitter.com/evYLXO3SCv</a></p>— OPM UK (@OPM_UK) <a href="https://twitter.com/OPM_UK/status/1042804506948509696?ref_src=twsrc%5Etfw">September 20, 2018</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-15065175894236491262018-10-01T22:49:00.000-07:002018-10-11T00:08:56.597-07:00Tomb Raider: The Dark Angel launches on Kickstarter with £180,000 target; TWO albums announced with pledge rewards<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi60A_S_jUZ_PPBoNOpHWXbIzNVw_VGigFEHBssRC86MGqQ9bDaDX5YpFCRlnfCmuNKCbnqj_S5gQ2ELPpYB08zO3ECErfl6WbeUfLrsHli9R73w6NsgGEjzSsUgJAyHv-d97zbToc2dys/s1600/logo_white.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi60A_S_jUZ_PPBoNOpHWXbIzNVw_VGigFEHBssRC86MGqQ9bDaDX5YpFCRlnfCmuNKCbnqj_S5gQ2ELPpYB08zO3ECErfl6WbeUfLrsHli9R73w6NsgGEjzSsUgJAyHv-d97zbToc2dys/s640/logo_white.png" width="500" height="403" data-original-width="500" data-original-height="403" /></a></div><br />
<b>Peter Connelly</b>'s <b>Tomb Raider: The Dark Angel</b> crowd-funding campaign has arrived <a href="https://www.kickstarter.com/projects/138635772/tomb-raider-the-dark-angel-symphony">on Kickstarter</a>! The project follows in the footsteps of <i>The Tomb Raider Suite</i> by requiring an all-or-nothing backing of £180,000 by November 1st, 2018. One unfortunate aspect of 2016's <i>The Tomb Raider Suite</i> project is that following the fundraising, the album has yet to be released to the backers - the same pool of Tomb Raider fans will need some buttering up in order to support <i>The Dark Angel</i>. The successfully funded project will spawn two albums: 1) <b>Tomb Raider: The Dark Angel Symphony</b> & 2) <b>Tomb Raider: Remastered</b>.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiXhB9luO5gCDSb0CiJPeEr0ZIn_j2BKe5FpZ2_iMPgRKuRgAVJjzUw6E33rFPEQMEdOzd71llWs0B4O_M4EtJuey7vLkTEPV8nNEkfHHFXsyo1sDSEOokAspnMyfvOevcq6pinxfUc1E/s1600/Tomb+Raider-+The+Dark+Angel+Symphony.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiXhB9luO5gCDSb0CiJPeEr0ZIn_j2BKe5FpZ2_iMPgRKuRgAVJjzUw6E33rFPEQMEdOzd71llWs0B4O_M4EtJuey7vLkTEPV8nNEkfHHFXsyo1sDSEOokAspnMyfvOevcq6pinxfUc1E/s320/Tomb+Raider-+The+Dark+Angel+Symphony.png" width="320" height="223" data-original-width="680" data-original-height="474" /></a></div><br />
<blockquote>"The core of <i>Tomb Raider: The Dark Angel Symphony</i> is a suite of two albums: one recorded by an 82-piece orchestra at the prestigious Air Lyndhurst Studios, London, and produced by a world-class professional team led by Dr. Richard Niles (an world-renowned orchestrator for Paul McCartney, the Pet Shop Boys, Trevor Horn and more), for the most beautiful and moving Tomb Raider sound you will ever hear. The second is for an album of Peter Connelly’s original Tomb Raider scores remastered for the highest-possible sound quality."</blockquote><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi91lhHvzncQ37LIQi3yAQ2fpaW6xRcz_9WOsLzCs1NDFY9AyGVJg1Wbro3snvsDFsKqTSRZ1xQCbKREvI4Zcov5x6ZhHq6YrJII-o1ApPjW11RPr3mQiHp4Xm7kW_hRy7LZQeKo-d9iv0/s1600/Tomb+Raider-+Remastered.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi91lhHvzncQ37LIQi3yAQ2fpaW6xRcz_9WOsLzCs1NDFY9AyGVJg1Wbro3snvsDFsKqTSRZ1xQCbKREvI4Zcov5x6ZhHq6YrJII-o1ApPjW11RPr3mQiHp4Xm7kW_hRy7LZQeKo-d9iv0/s320/Tomb+Raider-+Remastered.png" width="320" height="224" data-original-width="680" data-original-height="476" /></a></div><br />
The primary album will consist of the re-orchestrated music from <b>Tomb Raider: The Last Revelation</b> (1999), <b>Tomb Raider: Chronicles</b> (2000) & <b>Tomb Raider: The Angel of Darkness</b> (2003), while the second forms the re-mastered original soundtracks of the games - their first commercially available form in the history of the franchise. <i>Tomb Raider: The Angel of Darkness</i> is also set to be released in 5.1 surround sound (as an upper tier pledge reward). Other extras up for grabs include "vinyls, the full score, posters, studio attendance, rare memorabilia, and limited-edition fan-produced items like jewellery and statuettes". Support the Kickstarter <b><a href="https://www.kickstarter.com/projects/138635772/tomb-raider-the-dark-angel-symphony">here</a></b>. Full reward tiers tabulated after the jump below.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVCdW1qlTTs0zJc3DJa6ex-27pqoV4zrgL0khTvUma_NZAYrlWHH0RbHApeKDw7J7lNpz7_4-IkoWU-4ksSv-UdWHG03oKht_vHUoR5CxPRVZaJLd44ArG9Kybho48puUA3mJ039dSyag/s1600/TDA+Pledge+rewards.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhVCdW1qlTTs0zJc3DJa6ex-27pqoV4zrgL0khTvUma_NZAYrlWHH0RbHApeKDw7J7lNpz7_4-IkoWU-4ksSv-UdWHG03oKht_vHUoR5CxPRVZaJLd44ArG9Kybho48puUA3mJ039dSyag/s640/TDA+Pledge+rewards.jpg" width="640" height="640" data-original-width="680" data-original-height="680" /></a></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-28158867099781676752018-09-12T02:35:00.002-07:002018-09-12T03:54:25.420-07:00Shadow of the Tomb Raider: Original Game Soundtrack tracklisting detailed in special retail editions (enclosed release)<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAWTyAjxFa5dRjvPwvvPqyrtwRTa7iRhvSpSTspZ1AiE_RJmuu9EhjM5XzJpghytXmapLRAYR4r5UfLo2nfWteWd-h8VmI_QMvnSkCmxLXnMCtGH_TQiNWmkWLm-z7Agp4KP6xoiUpFXg/s1600/SotTR_Cover.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAWTyAjxFa5dRjvPwvvPqyrtwRTa7iRhvSpSTspZ1AiE_RJmuu9EhjM5XzJpghytXmapLRAYR4r5UfLo2nfWteWd-h8VmI_QMvnSkCmxLXnMCtGH_TQiNWmkWLm-z7Agp4KP6xoiUpFXg/s640/SotTR_Cover.PNG" width="600" height="600" data-original-width="600" data-original-height="600" /></a></div><br />
For players that have pre-ordered special retail editions of <b>Shadow of the Tomb Raider</b>, not only does their 48 hours of early access begin now, but Square Enix should also have emailed with a download link for the <b>Shadow of the Tomb Raider Original Game Soundtrack</b> upon successful registration of a copy of the game (Deluxe/Croft/Collector's/Ultimate Edition only). <br />
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The <i>Shadow of the Tomb Raider: Original Game Soundtrack</i> album has been catalogued in <a href="http://www.musicoftombraider.com/p/commercial-discography.html">MoTR's commercial discography</a>. Composed by <b>Brian D'Oliveira</b>, the soundtrack consists of 17 tracks spanning 61 minutes. Martin Stig Andersen's <a href="https://www.musicoftombraider.com/2018/07/brian-doliveira-helming-music.html">contributions</a> are not included. Square Enix provide the digital format in both uncompressed fidelity and a handy MP3 package. Album artwork above and full tracklisting below:<br />
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<blockquote><ol><li>Overture (Obsession - Path of the Stars - Lara's Theme) [3:36]</li>
<li>Ruins at Cozumel [2:51]</li>
<li>Trinity Pursuit [3:40]</li>
<li>Trinity Confrontation - Dr. Dominguez [1:51]</li>
<li>Creation and Destruction [1:13]</li>
<li>Innocent Death [2:20]</li>
<li>One With the Jungle [2:55]</li>
<li>Lara's Dream [6:35]</li>
<li>Paititi (City of the Serpent) [4:24]</li>
<li>Cenote [3:16]</li>
<li>Return to Paititi [3:35]</li>
<li>Sacrifice [3:20]</li>
<li>Baptism of Fire [2:36]</li>
<li>Hope [3:13]</li>
<li>The Chosen [2:36]</li>
<li>Death of the Sun [8:36]</li>
<li>Goodbye Paititi [4:18]</li>
</ol></blockquote><br />
Unknownnoreply@blogger.com5tag:blogger.com,1999:blog-4298424842130765234.post-32528591170820982642018-08-29T18:50:00.000-07:002018-09-08T21:31:33.217-07:00Shadow of the Tomb Raider sound & music featurette<div style="text-align: center;"><object height="390" width="640"> <param name="movie"
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<b>Shadow of the Tomb Raider</b> composer <b>Brian D'Oliveira</b> of La Hacienda Creative and Audio / Music director <b>Rob Bridgett</b> of Eidos Montreal elaborate on the sound and music of the game in the video feature above. The <a href="http://www.musicoftombraider.com/2018/07/brian-doliveira-helming-music.html">announcement</a> of D'Oliveira's involvement in the upcoming franchise pillar installment alongside supporting compositions by Martin Stig Andersen precedes. <br />
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Bridgett and D’Oliveira crafted the sound and music of <i>Shadow of the Tomb Raider</i> over three years: "From dense jungles and bustling city hubs to terrifying tombs and underwater cenotes – the game’s rich environments come to life with an immersive and authentic audio experience". D'Oliveira even visited Mexico to collect trunk-loads of authentic instruments for his La Hacienda studio in Montreal.<br />
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D'Oliveira takes the reigns from <i>Rise of the Tomb Raider</i>'s Bobby Tahouri and continues to incorporate the rebooted thematic motif created for Lara Croft by Jason Graves in 2013. The <i>Shadow of the Tomb Raider: Original Game Soundtrack</i> <a href="http://www.musicoftombraider.com/2018/04/shadow-of-tomb-raider-original-game.html">is to be released as enclosed in special retail editions of the game</a>, due to hit video game retailers worldwide on September 14th, 2018.<br />
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<blockquote class="twitter-tweet tw-align-center" data-lang="en"><p lang="en" dir="ltr">A few weeks back I joined our composer <a href="https://twitter.com/BrianDOliveira?ref_src=twsrc%5Etfw">@BrianDOliveira</a> at <a href="https://twitter.com/La_Hacienda?ref_src=twsrc%5Etfw">@La_Hacienda</a> to talk about how we are blurring the lines between sound & music in Shadow of the <a href="https://twitter.com/hashtag/TombRaider?src=hash&ref_src=twsrc%5Etfw">#TombRaider</a> <a href="https://twitter.com/hashtag/gamemusic?src=hash&ref_src=twsrc%5Etfw">#gamemusic</a> <a href="https://twitter.com/hashtag/gamedev?src=hash&ref_src=twsrc%5Etfw">#gamedev</a> <a href="https://twitter.com/hashtag/gameaudio?src=hash&ref_src=twsrc%5Etfw">#gameaudio</a><br />
<a href="https://t.co/c5t82GSm0c">https://t.co/c5t82GSm0c</a></p>— Rob Bridgett (@rbridgett) <a href="https://twitter.com/rbridgett/status/1034834428076404737?ref_src=twsrc%5Etfw">August 29, 2018</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
<br />
<blockquote class="twitter-tweet tw-align-center" data-lang="en"><p lang="en" dir="ltr">An insightful glimpse into the close collaboration with the visionary Audio Director Rob Bridgett, his team <a href="https://twitter.com/EidosMontreal?ref_src=twsrc%5Etfw">@EidosMontreal</a> and our Founder <a href="https://twitter.com/brian?ref_src=twsrc%5Etfw">@Brian</a> D’Oliveira: the sound and music of Shadow of the <a href="https://twitter.com/tombraider?ref_src=twsrc%5Etfw">@tombraider</a>.<a href="https://t.co/QuCdtbo3N9">https://t.co/QuCdtbo3N9</a></p>— La Hacienda Creative (@La_Hacienda) <a href="https://twitter.com/La_Hacienda/status/1034857035307859968?ref_src=twsrc%5Etfw">August 29, 2018</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-70917459043432941592018-08-27T20:17:00.000-07:002018-10-11T00:06:46.578-07:00Peter Connelly announces Tomb Raider: The Dark Angel<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdD_hxfO5tdoTk2jPpME0vc-mJEffpstdIEHWmi3uh96-dh5zfRD6nWNKQRBIspa7sqvREIfCwbIIEJ1SF0Wp_814ADYlDiii0yQeeFQ00HMtwUIGuwSKHQwRAPKGCOylOSbSDQk0K8Pg/s1600/logo_white.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdD_hxfO5tdoTk2jPpME0vc-mJEffpstdIEHWmi3uh96-dh5zfRD6nWNKQRBIspa7sqvREIfCwbIIEJ1SF0Wp_814ADYlDiii0yQeeFQ00HMtwUIGuwSKHQwRAPKGCOylOSbSDQk0K8Pg/s640/logo_white.png" width="500" height="403" data-original-width="500" data-original-height="403" /></a></div><br />
In the same vein as Nathan McCree's <i>The Tomb Raider Suite</i>, the <b>Tomb Raider: The Dark Angel</b> project aims to re-record legacy franchise composer <b>Peter Connelly</b>'s soundtracks to <b>Tomb Raider: The Last Revelation</b> (1999), <b>Tomb Raider: Chronicles</b> (2000) & <b>Tomb Raider: The Angel of Darkness</b> (2003). The project has been in development for over two years and is being slated for funding via Kickstarter, following <i>The Tomb Raider Suite</i>'s success in reaching 121% of its goal.<br />
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<blockquote>"The album will not be a direct copy of the original Tomb Raider games’ scores, although it will remain faithful to those classic soundtracks. The music will be transformed and rearranged using techniques and personnel that were simply not available or within reach 15–20 years ago. Connelly intends to bring the musical compositions and recordings up to date and provide the listener, not only a sense of nostalgia, but with a whole new experience of this familiar and much-loved Tomb Raider music." - <a href="https://trdarkangel.com/2018/08/27/the-dark-angel-revealed/">Press release</a></blockquote><br />
It should be noted that "The original versions of Connelly’s pieces will also be made available, properly remastered and beautifully presented, to tie-in with the new orchestral album so that fans can enjoy the original scores in the best possible quality" - something <i>The Tomb Raider Suite</i> project is yet to offer for the still unreleased soundtracks to <i>Tomb Raider I</i>, <i>II</i> & <i>III</i> (1996-1998) in over 20 years of the franchise.<br />
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Despite the soundtrack to <i>Angel of Darkness</i> having been recorded at Abbey Road Studios with the London Symphony Orchestra in 2002, Connelly <a href="https://twitter.com/PeterConnelly72/status/1036584947904143360">promises</a> that "all of the music, TR6 included, will be re-arranged in the same way that TR4 and TR5 will be re-mastered so they're all part of the same "family". <i>The Last Revelation</i> & <i>Chronicles</i> will benefit immensely as their soundtracks were limited by the software-instrumentation technology of the times. Personnel includes masters in their field - Dr Richard Niles, Isobel Griffiths & Tomb Raider alumnus <b>Martin Iveson</b>.<br />
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The Kickstarter campaign launches on October 1st, and the studio album is set to be recorded and produced at the state-of-the-art Air Lyndhurst Studios in London. Formats, distribution & pledge tiers are yet to be announced, but for upcoming information please visit <a href="http://www.trdarkangel.com">the Tomb Raider: The Dark Angel website</a>.<br />
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-77287404305043134362018-08-01T16:50:00.000-07:002018-09-08T17:38:11.234-07:00Further delays to The Tomb Raider Suite album production<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iPY-73F4JwJSqiOTFeqVTloGKwwLwUsCM9sJj8ZEGT6BGZDzaKYXfE4GSqycqTQ9rDRbe9cUYgo-5ij120UYmT4_huS_XgJMTpcRAHdCSfq_xIVBHT5jZlqk3M-nALPeXmpeq_-cf3A/s1600/TR+Suite+Logo+-+Transparent.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iPY-73F4JwJSqiOTFeqVTloGKwwLwUsCM9sJj8ZEGT6BGZDzaKYXfE4GSqycqTQ9rDRbe9cUYgo-5ij120UYmT4_huS_XgJMTpcRAHdCSfq_xIVBHT5jZlqk3M-nALPeXmpeq_-cf3A/s640/TR+Suite+Logo+-+Transparent.png" width="640" height="220" data-original-width="1600" data-original-height="549" /></a></div><br />
Following delays to a <a href="https://www.musicoftombraider.com/2018/01/the-tomb-raider-suite-album-lands-may.html">May 1st release date</a>, <a href="http://www.musicoftombraider.com/2018/07/new-live-performance-scheduled-for-tomb.html">last we heard</a> <b>The Tomb Raider Suite</b> album was slated to arrive this month. However, composer <b>Nathan McCree</b> announces further delays to the project much to the dismay of Kickstarter benefactors, citing the commencement of manufacturing today. The digital download was previously indicated to be (possibly) released prior to August, however, this has also been delayed due to a lack of distribution method: <br />
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<blockquote>"I am very happy to tell you that we have finally gone into our manufacturing phase of the project... The artwork for the front and back covers of the Jewel Case CD, Deluxe Tin CD and Vinyl, along with the 16-page booklet, is now finalised and ready for printing... After a considerable amount of research and fact finding we now believe we have the right solution to be able to distribute the Digital Download to you all in a couple of weeks’ time. We will most likely do this via our website... To honour the support you have shown us in backing this project, we are planning on giving the Digital Download to our backers first, a couple of days before our main retail digital release." - Nathan McCree</blockquote><br />
<i>The Tomb Raider Suite</i> project consists of the promised album of re-recordings of further embellished material from <i>Tomb Raider</i> (1996), <i>Tomb Raider II</i> (1997) & <i>Tomb Raider III</i> (1998), a feature documentary <i>Tomb Raider: Remastered</i> as well as the <i>Tomb Raider - Live in Concert</i> show scheduled for its second performance ever at the London Royal Festival Hall, Monday 17th September, 2018. Full update below.<br />
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<blockquote>Dear Backers,<br />
<br />
Another month has gone by, so it’s time for another Update.<br />
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<b>Rewards</b><br />
<br />
I am very happy to tell you that we have finally gone into our manufacturing phase of the project.<br />
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<b>Printed Material</b><br />
<br />
Having finalised all the artwork for the printed merchandise, the orders were placed and printing is now done. I am planning a trip to the UK very shortly to sign the posters, programmes etc and we will be shipping to you hopefully in the next couple of weeks. <br />
<br />
<b>T-Shirts</b><br />
<br />
With all the artwork ready, we are very close to finalising the right T-shirt supplier, so those too should be printed and ready to ship within about 14 days.<br />
<br />
<b>Albums</b><br />
<br />
The artwork for the front and back covers of the Jewel Case CD, Deluxe Tin CD and Vinyl, along with the 16-page booklet, is now finalised and ready for printing. We will be placing orders in the next day or two.<br />
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<b>Digital Download</b><br />
<br />
After a considerable amount of research and fact finding we now believe we have the right solution to be able to distribute the Digital Download to you all in a couple of weeks’ time. We will most likely do this via our website. There is still some implementation to be done, and our web-hosting service needs a bandwidth boost in order to allow us to deliver such a large amount of data in just a few days. But everything is in-hand and is coming together nicely.<br />
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To honour the support you have shown us in backing this project, we are planning on giving the Digital Download to our backers first, a couple of days before our main retail digital release, which we hope will synchronise with our first radio airplay on Classic FM in the UK.<br />
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So not long to go now folks!<br />
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<b>The Documentary</b><br />
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Having filmed almost all of our material now, we are pushing forward into the next phase – editing. We still have a few more interviews to film, which will be happening over the next few weeks, but basically we can start marking and gathering all the clips we want to use in the documentary. It will take about a month to go through all the footage we have shot, and then another month to piece it together, so we hope to have our first rough edit in a couple of months’ time.<br />
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<b>Live Shows</b><br />
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We are pushing into this space steadily and surely. As you know we have our next live concert at the Royal Festival Hall in London on Monday 17th September. We are also in negotiations for another 2 shows in Australia, one at the Sydney Opera House and one in Melbourne (venue to be confirmed). I will update you more on this when we get some solid dates. We are also pushing to get the show into China, Japan, Singapore and South Korea. Again, I will share more information on this as things unfold. Our world tour is starting to look a reality!<br />
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<b>Stretch Goals</b><br />
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Some of you have been asking me about the TR1, 2 & 3 Original Soundtrack (synth mix) releases, and the synth mix release of The Tomb Raider Suite. I have not forgotten about these and I will get to them. There is some work that needs doing, but not a huge amount, so we should be able to get both these albums released a few months after our main album release this month.<br />
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<b>Moving Forward</b><br />
<br />
Recently I have been thinking about sharing more details about the inner workings of the company to those of you who may be interested. And so rather than spam all 2600+ of you, I thought about setting up a Patreon account, so those of you who want to follow the project in closer detail will be able to. Just a thought at the moment, so again as soon as there’s some movement in this area, I will let you know.<br />
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So that’s about it for now. We are nearly there everyone. Thank you all again for your patience, it is very much appreciated.<br />
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Kind regards<br />
<br />
Nathan.</blockquote>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-3550555411091080812018-07-31T19:14:00.000-07:002018-09-08T19:14:30.018-07:00Shadow of the Tomb Raider trailer borrows Uncharted music<blockquote class="twitter-tweet tw-align-center" data-lang="en"><p lang="en" dir="ltr">Wait, the new Tomb Raider trailer music is from WHERE? 🤯 <a href="https://t.co/nYTnkDqhwE">pic.twitter.com/nYTnkDqhwE</a></p>— Survivor Reborn (@Survivor_Reborn) <a href="https://twitter.com/Survivor_Reborn/status/1024341720069271554?ref_src=twsrc%5Etfw">July 31, 2018</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
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Fellow official Tomb Raider fansite Survivor Reborn <a href="https://twitter.com/Survivor_Reborn/status/1024341720069271554">pointed out</a> that the latest trailer for <b>Shadow of the Tomb Raider</b> is accompanied by a track from the <i>Uncharted 2: Among Thieves</i> soundtrack composed by <b>Greg Edmonson</b>. It's not uncommon for video game scores to be licensed out for advertising purposes, but this certainly had fans of both franchises doing a double take. MoTR usually attempts to catalogue trailer scores for the Tomb Raider franchise - discover more <a href="https://www.musicoftombraider.com/search/label/%5BTrailer%20Score%5D">here</a>.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-78903400359558905472018-07-12T20:42:00.000-07:002018-07-27T17:55:10.397-07:00Brian D’Oliveira helming music composition for Shadow of the Tomb Raider with Martin Stig Andersen sound-designing, plus the return of "The Instrument" & promotional tracks released<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnmxyXSsrvQFgXjzo_36KuVOIgjtZ2KQtOSc7H7PC9BC6h-s9wJM3fr4vVsTpnB1o802qQ7QZ7RCbnZ1ZFs-uAUHBakJZzZhJvrlwrrSQ0lHKjxH05FDXVZ7Q3b2oR1FwMcj8MaB6UgQo/s1600/Brian+D%2527Oliveira.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnmxyXSsrvQFgXjzo_36KuVOIgjtZ2KQtOSc7H7PC9BC6h-s9wJM3fr4vVsTpnB1o802qQ7QZ7RCbnZ1ZFs-uAUHBakJZzZhJvrlwrrSQ0lHKjxH05FDXVZ7Q3b2oR1FwMcj8MaB6UgQo/s640/Brian+D%2527Oliveira.png" width="640" height="425" data-original-width="750" data-original-height="498" /></a></div><br />
Square Enix have <a href="https://tombraider.square-enix-games.com/en-us/news/shadow-of-the-tomb-raider-music-">announced</a> the composer(s) for the upcoming <b>Shadow of the Tomb Raider</b>; the main composer being <b>Brian D'Oliveira</b> (<i>Resident Evil 7</i>, <i>Batman: Arkham Knight</i>), with <b>Martin Stig Andersen</b> (<a href="http://www.musicoftombraider.com/2018/05/martin-stig-andersen-attached-to-shadow.html">as rumoured</a>) hired as ambient audio designer to write supplementary material:<br />
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<blockquote>"Tomb Raider is widely known for its genre-defining music and sound design. <i>Shadow of the Tomb Raider</i> is no exception and Eidos-Montreal has brought together a unique music team to make this one of the most exciting and compelling games of the year." - Square Enix</blockquote><br />
Although neither Jason Graves nor Bobby Tahouri are returning to the rebooted franchise, "The Instrument" commissioned by Graves for <i>Tomb Raider</i> (2013) is being incorporated again into <i>Shadow of the Tomb Raider</i>. A video detailing the making of the music for the <i>Shadow</i> announcement trailer was also released, showcasing Brian D'Oliveira at work in is La Hacienda studio:<br />
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Find the full press release <a href="https://www.musicoftombraider.com/2018/07/brian-doliveira-helming-music.html#more">after the jump</a>, as well as several promotional tracks via Tomb Raider's YouTube channel and Crystal Dyamics' SoundCloud. MoTR has confirmed with Square Enix that not all of these tracks are going to be included in the <a href="http://www.musicoftombraider.com/2018/04/shadow-of-tomb-raider-original-game.html">Shadow of the Tomb Raider: Original Game Soundtrack</a> (the official album to be released digitally as enclosed in special retail editions of the game).<br />
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<b>SHADOW OF THE TOMB RAIDER MUSIC</b><br />
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The Tomb Raider franchise is widely known for its genre-defining music and sound design. The latest game in the series, <i>Shadow of the Tomb Raider</i>, is certainly no exception, and Eidos-Montréal has brought together a unique music team to make this one of the most exciting and compelling games in the series.<br />
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Audio and Music director, Rob Bridgett, talks us through some of the choices behind the music in the game.<br />
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<blockquote>“While we are staying loyal to many of the musical recipes and devices that have made the series so successful over the last 5 years, things have evolved a lot in terms of aesthetics. As Lara is in a much darker place emotionally, and a more dangerous place physically, the music needs to represent both of these things. The South American jungle and the Maya civilization both play a central role in the instrumentation of the score, and we are also reaching deeper into Lara’s emotional point-of-view.”</blockquote><br />
This leads us to the choice of the composer for the project, Brian D’Oliveira. Brian is a respected expert, researcher and performer of South American music. Together, Rob and Brian have invested countless hours collaborating on the unmistakeable sound and textures of these cultures.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnmxyXSsrvQFgXjzo_36KuVOIgjtZ2KQtOSc7H7PC9BC6h-s9wJM3fr4vVsTpnB1o802qQ7QZ7RCbnZ1ZFs-uAUHBakJZzZhJvrlwrrSQ0lHKjxH05FDXVZ7Q3b2oR1FwMcj8MaB6UgQo/s1600/Brian+D%2527Oliveira.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnmxyXSsrvQFgXjzo_36KuVOIgjtZ2KQtOSc7H7PC9BC6h-s9wJM3fr4vVsTpnB1o802qQ7QZ7RCbnZ1ZFs-uAUHBakJZzZhJvrlwrrSQ0lHKjxH05FDXVZ7Q3b2oR1FwMcj8MaB6UgQo/s640/Brian+D%2527Oliveira.png" width="640" height="425" data-original-width="750" data-original-height="498" /></a><br />
<i>Composer, Brian D’Oliveira</i></div><br />
<blockquote>“Brian has a mind-blowing collection of pre-Columbian and South-American instruments, which form the basis of our authentic sound signature for the game. He has also spent a lot of time working with musicians from specific regions in South America to understand how and why the music would be performed on those instruments. It all brings a completely unique colour and authenticity to the score that I don’t think anyone will have heard anywhere else!”</blockquote><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicKSERbTAnJ2rDCaKaQoJVYm49Wqj_jINW0gmJTyTxAGrNwDFGuRnVzi3aMW9RQzTdx1HXgYEJP8qPsP-DoqSbfTop2BJF7WVyZnX7WRVLpOaVUyKaP744IKEwl1_gl7oVgZo4qfNrXFs/s1600/Instruments+%2526+Live+Room+at+LaHacienda+Creative+%2528Brian+D%2527Oliveira%2527s+Montreal+studio%2529.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicKSERbTAnJ2rDCaKaQoJVYm49Wqj_jINW0gmJTyTxAGrNwDFGuRnVzi3aMW9RQzTdx1HXgYEJP8qPsP-DoqSbfTop2BJF7WVyZnX7WRVLpOaVUyKaP744IKEwl1_gl7oVgZo4qfNrXFs/s640/Instruments+%2526+Live+Room+at+LaHacienda+Creative+%2528Brian+D%2527Oliveira%2527s+Montreal+studio%2529.png" width="640" height="364" data-original-width="960" data-original-height="546" /></a><br />
<i>Instruments & Live Room at La Hacienda Creative (Brian D’Oliveira’s Montreal studio)</i></div><br />
<iframe width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/466828146&color=%23a4c0b7&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></iframe><br />
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As well as a vast library of instruments, the other signature Brian is known for is producing video game music that possesses emotion at its core. <br />
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<blockquote>“There are many different emotions that Lara goes through in this final part of the trilogy - we needed the music to convey all those feelings, from melancholy, joy, sadness, rage to pure animal aggression, and all in a way that feels natural and flows well.”</blockquote><br />
<iframe width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/466832160&color=%23a4c0b7&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></iframe><br />
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Shadow of the Tomb Raider shifts rapidly in terms of setting, action and emotion, and for a couple of sequences in the game, the team really needed a distinct sound to help drive the narrative.<br />
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Enter the composer and sound designer Martin Stig Andersen (best known for his work on <i>Limbo</i> and <i>Inside</i>). As Ambient Music Designer, his role focuses more on specific underwater scenes, where the intensity and tone shift into an unknown, almost alien feeling.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxlGU8zVvpJbEKClRg8kNGnujyuAPRWNajeuTynEph-bKZ4ozVvEBXKaT45F37QKnGGoMRzW60GBGepH9Dw4zbGOtvnDU7dhG8HA56aMbFXpVoAF-7L7cUuXz_QGIWjQDAbpNQycLmKCE/s1600/Martin+Stig+Andersen.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxlGU8zVvpJbEKClRg8kNGnujyuAPRWNajeuTynEph-bKZ4ozVvEBXKaT45F37QKnGGoMRzW60GBGepH9Dw4zbGOtvnDU7dhG8HA56aMbFXpVoAF-7L7cUuXz_QGIWjQDAbpNQycLmKCE/s640/Martin+Stig+Andersen.png" width="640" height="425" data-original-width="750" data-original-height="498" /></a><br />
<i>Ambient Music Designer, Martin Stig Andersen</i></div><br />
<iframe width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/466832481&color=%23a4c0b7&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></iframe><br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijMiBKhT2aytcpcDq1VJ3q6BKzFtD8zQ_PMC5VUfWX8n3IZPUG9rlnDoYqk_WlQUbuXAeazVAqkB81h9bMCTdFGtCxD306h355kTiMb-gye2iNt9-vVNG8hODy-WHWiu7AIEDD_UKVz9o/s1600/The+Instrument.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijMiBKhT2aytcpcDq1VJ3q6BKzFtD8zQ_PMC5VUfWX8n3IZPUG9rlnDoYqk_WlQUbuXAeazVAqkB81h9bMCTdFGtCxD306h355kTiMb-gye2iNt9-vVNG8hODy-WHWiu7AIEDD_UKVz9o/s640/The+Instrument.png" width="640" height="425" data-original-width="750" data-original-height="498" /></a></div><br />
Created by Matt McConnell for <i>Tomb Raider</i> in 2013, the team also looked to classic sounds, like “The Instrument,” to help embellish the iconic character of Lara Croft even further.<br />
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<blockquote>“We wanted to bring certain elements full circle – the instrument represents something very deep about Lara’s fear, it is a deep, visceral reminder of how she first felt on Yamatai. We decided to use this in the Jungle, not as music that placed you in that location, but instead placed you inside Lara’s head. Honestly though, the instrument sounded so good, we decided to go even further and use it as a source for sound effects, so in many areas of the game the impacts and sound textures are made using the instrument.”</blockquote><br />
<i>Shadow of the Tomb Raider</i> will be available on September 14th, 2018 for Xbox One, PlayStation 4, and Windows PC/Steam. <a href="http://tombraider.games/tombr0c9b4">Preorder now at TombRaider.com</a>. <br />
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<iframe width="100%" height="300" scrolling="no" frameborder="no" allow="autoplay" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/466832793&color=%23a4c0b7&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&show_teaser=true&visual=true"></iframe><br />
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<blockquote class="twitter-tweet tw-align-center" data-lang="en-gb"><p lang="en" dir="ltr">After over 3 years of quietly working away on Tomb Raider and I can finally share with all of you! I have grown tremendously throughout the process and this is just the beginning. Infinite gratitude to all the amazing people have supported in this great journey! <a href="https://t.co/fNN4F48Yvv">https://t.co/fNN4F48Yvv</a></p>— Brian D'Oliveira (@BrianDOliveira) <a href="https://twitter.com/BrianDOliveira/status/1017245029981736963?ref_src=twsrc%5Etfw">12 July 2018</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
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<blockquote class="twitter-tweet tw-align-center" data-lang="en-gb"><p lang="en" dir="ltr">Really proud to have been involved in the new Tomb Raider game as ambient music designer, creating underwater soundscapes from various sources including "the (<a href="https://twitter.com/hashtag/TombRaider?src=hash&ref_src=twsrc%5Etfw">#TombRaider</a>) instrument"! <a href="https://t.co/szBSR0gpPS">https://t.co/szBSR0gpPS</a></p>— Martin Stig Andersen (@martinstigand) <a href="https://twitter.com/martinstigand/status/1017890670474944514?ref_src=twsrc%5Etfw">13 July 2018</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-65559521185404461692018-07-05T18:03:00.000-07:002018-07-27T18:27:18.377-07:00New live performance scheduled for The Tomb Raider Suite; documentary still incoming & album release on track for August<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iPY-73F4JwJSqiOTFeqVTloGKwwLwUsCM9sJj8ZEGT6BGZDzaKYXfE4GSqycqTQ9rDRbe9cUYgo-5ij120UYmT4_huS_XgJMTpcRAHdCSfq_xIVBHT5jZlqk3M-nALPeXmpeq_-cf3A/s1600/TR+Suite+Logo+-+Transparent.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iPY-73F4JwJSqiOTFeqVTloGKwwLwUsCM9sJj8ZEGT6BGZDzaKYXfE4GSqycqTQ9rDRbe9cUYgo-5ij120UYmT4_huS_XgJMTpcRAHdCSfq_xIVBHT5jZlqk3M-nALPeXmpeq_-cf3A/s640/TR+Suite+Logo+-+Transparent.png" width="640" height="220" data-original-width="1600" data-original-height="549" /></a></div><br />
After a sell-out premiere live performance in December 2016, <b>The Tomb Raider Suite</b> project has scheduled a new <b>Tomb Raider - Live In Concert</b> show ahead of an imminent world tour announcement. The concert will be at the London Royal Festival Hall, Monday 17th September, 2018. Nathan McCree, the original Tomb Raider composer (<i>Tomb Raider I-III</i>), last hosted a very successful night at Hatfield House (aka Croft Manor) for the London composer buffet on April 28th, 2018, where <i>The Tomb Raider Suite</i> album debuted in its entirety.<br />
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Having been more-than-successful with a crowdfunded production at Abbey Road Studios, originally <i>The Tomb Raider Suite</i> album release was delayed due to the preparation of the San Francisco composer buffet - an event promised to certain tiered backers, to premiere the album, just as with the London equivalent. McCree <a href="http://www.musicoftombraider.com/2018/04/the-tomb-raider-suite-material.html">previously indicated</a> that the digital release of the album could occur prior to the physical due the disappointment surrounding this, however, today it has been announced that the American composer buffet has also been delayed to December 2018 or 2019:<br />
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<blockquote>"While we have been pushing to organise the San Francisco Composer Buffet Reception for the 14th July, we were determined not to delay the album any further, and as a result, we have decided to postpone that event. Hopefully close to Christmas or failing that, the early part of next year.<br />
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I’m sure you will be glad to hear that we are still on track for an August release for the album... We are still working towards releasing the Digital Download as soon as possible (and hopefully sooner than August) but there are some dependencies which are beyond our control, so again I must ask you to be patient. We are getting closer every day." - McCree</blockquote><br />
While there's been no update to determine otherwise, we could expect <i>The Tomb Raider Suite</i> album's indicated release date of August 1st 2018 to shift yet again. McCree has also indicated that the documentary <i>Tomb Raider: Remastered</i> is still in production:<br />
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<blockquote>"As you know we have been filming our entire project at the various stages as we go in preparation for the documentary, and this is moving into its next phase now. The footage we have so far is really great and those of you who attended the Composer Buffet Reception saw a rough edit of some of this on our big screen at Hatfield House. We plan to start editing the documentary itself in a couple of month’s time so we can start preparing for a DVD/TV release hopefully next year." - McCree</blockquote>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-29754063779036144242018-06-19T21:07:00.001-07:002018-06-20T00:47:42.875-07:00Composition from Eugene Des inspired by TR: Survivor's Guilt<div style="text-align: center;"><object height="390" width="640"> <param name="movie"
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Classic and "resurrected" reboot Tomb Raider fan Eugene Des proves quite the maestro, having submitted the above fan tribute composition to MoTR for publication. Although composing the piece was an in-the-moment idea after seeing the film <i>Tomb Raider</i> (2018), the video game composer Jason Graves is a huge inspiration to Des and this piece somewhat of a dedication to the work of Graves. The resulting creation is actually Des' version of Lara's theme, set to the 2014 comics series #1 issue "Survivor's Guilt": <br />
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<blockquote>"[The piece is] divided [into] four parts with its jungle-vibe intro, followed by Tomb Raider main adventure melody... [then a] more intimate but strong theme [especially] for Lara’s character, with its battling woodwinds/strings and brass finally resolving as one by the end. [The] outro gives us a hint of future adventures, a destiny waiting for her..." - Eugene Des</blockquote><br />
Support Eugene Des by following via <a href="https://www.facebook.com/eugendes/">Facebook</a>, <a href="https://soundcloud.com/eugenedes">SoundCloud</a> or <a href="https://twitter.com/edestweets">Twitter</a>. If you're interested in having a fan composition or remix featured on Music of Tomb Raider feel free to head over to <a href="http://www.musicoftombraider.com/p/contact.html">our contact page</a>.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-68910490178177847712018-06-10T20:26:00.000-07:002018-09-08T19:09:44.795-07:00"Speak Loud" by Trills advertises Shadow of the Tomb Raider<div style="text-align: center;"><object height="390" width="640"> <param name="movie"
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The 2018 Electronic Entertainment Expo is in full swing this week with <b>Shadow of the Tomb Raider</b> making its gameplay footage debut in a trailer during the Microsoft conference (above). The trailer is accompanied by the song "Speak Loud" by <a href="http://www.trillsband.com/about"><b>Trills</b></a>, an all-girls British band established in 2016. "Speak Loud" is available for purchase now via <a href="https://itunes.apple.com/gb/album/speak-loud-single/1389797491">iTunes</a> and all good music retailers/streaming services: <br />
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Trills is the latest miscellaneous musical affiliation with the Tomb Raider franchise - <i>Tomb Raider</i> (2018) was headlined by K.Flay and Karen O provided a song for the launch trailer (and end-credits) of 2015's <i>Rise of the Tomb Raider</i>. <i>Shadow of the Tomb Raider</i> launches worldwide on September 14th, 2018. The in-game soundtrack is seeing <a href="http://www.musicoftombraider.com/2018/04/shadow-of-tomb-raider-original-game.html">an enclosed release</a> with special retail editions.<br />
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-82926781452269262812018-05-28T20:46:00.001-07:002018-06-20T00:38:31.944-07:00Martin Stig Andersen attached to Shadow of the Tomb Raider<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihjHj36LUH15jPBSJGIJQbTxiIsLqc74t8GbK6fzdTviRzNkcPpJhBxhy66KI7H92dfQBktbmQ0Z2Wo7ZslwHxA8c_kd7coTv8gX6KYYAOP9OB8Vm6gw4OH5lFBcQ1pT8c-X_7vTM0VqQ/s1600/andy-park-shadow-of-the-tomb-raider.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihjHj36LUH15jPBSJGIJQbTxiIsLqc74t8GbK6fzdTviRzNkcPpJhBxhy66KI7H92dfQBktbmQ0Z2Wo7ZslwHxA8c_kd7coTv8gX6KYYAOP9OB8Vm6gw4OH5lFBcQ1pT8c-X_7vTM0VqQ/s640/andy-park-shadow-of-the-tomb-raider.jpg" width="640" height="360" data-original-width="1540" data-original-height="867" /></a></div><br />
Composer <b>Martin Stig Andersen</b> has been attached to the upcoming <b>Shadow of the Tomb Raider</b>, if the website of the award-winning Dane is anything to go by. A seemingly unpublished <a href="http://www.martinstigandersen.dk/node/25">node</a> lists credentials for "TOMB RAIDER: Ambient music design (underwater) for The <i>Shadow of the Tomb Raider</i>". Andersen is well known in the video game music sphere for his ambient work on <i>Limbo</i> (2010) and <i>Inside</i> (2016).<br />
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We first heard music for <i>Shadow of the Tomb Raider</i> <a href="http://www.musicoftombraider.com/2018/03/first-shadow-of-tomb-raider-music-in.html">in March</a>, but the composer is yet to be officially announced. The attachment of Andersen, as per his website description, does not indicate that he is involved in the capacity of main composer - there perhaps could be more than one on board, with Andersen writing supplementary music only. The thematic motif created for the rebooted series by composer Jason Graves carries over, last utilised by Bobby Tahouri in 2015's <i>Rise of the Tomb Raider</i>.<br />
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<i>Shadow of the Tomb Raider</i> is the eleventh pillar instalment of the Tomb Raider franchise - starring the pop-culturally iconic Lara Croft, to be released worldwide on September 14th, 2018. Owners of special retail editions are to receive a dedicated <a href="http://www.musicoftombraider.com/2018/04/shadow-of-tomb-raider-original-game.html">soundtrack album release</a> to download. Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-70356576518823914182018-05-25T20:05:00.000-07:002018-06-20T00:45:12.200-07:00Tomb Raider's 2014 GDC audio presentation surfaces online<div style="text-align: center;"><object height="390" width="640"> <param name="movie"
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Following a live orchestra performance conducted by <b>Jason Graves</b>, Crystal Dynamics audio designers <b>Jack Grillo</b> & <b>Alex Wilmer</b> presented at the Game Developers Conference in 2014. GDC has only just published this video today, May 25th, 2018, and it's a long but fascinating watch.<br />
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Grillo opens by talking sound effects, and from timestamp 24:18, Wilmer demonstrates the implementation of music in the franchise video game reboot of <b>Tomb Raider</b> (2013). He elaborates in-depth on the <i>Tomb Raider</i> overture as created by composer Jason Graves, and how referencing this influenced the creation of in-game music suites and the dynamic micro-scoring of action scenes. <br />
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Wilmer continues by breaking down the traversal of scoring the game - from Lara Croft opening a door, to fighting in combat with triggered layers of music, even when combat is instead avoided altogether. Percussion, sparse notes and stingers accentuate every player experience, with every piece of music in the game serving a purpose. Wilmer also talks about Graves' custom-made "The Instrument".Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-4298424842130765234.post-53531772536381735992018-04-27T20:00:00.000-07:002018-05-14T15:12:55.238-07:00Shadow of the Tomb Raider: Original Game Soundtrack album to be released digitally as enclosed in special retail editions<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVusqdROHxSBYGXl0CmmYBfcwvqJJB1n821vj1hNPOMgZB-a6RWKat3f7TA8KvKABLIbRKMc3OZSjYLnIuYHhKX5JzvzbJ0P5iejJn8GbAYtsDFWoBFLR7pZvAoYihe9SfqxoFDXMsK84/s1600/SOTTRcr.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVusqdROHxSBYGXl0CmmYBfcwvqJJB1n821vj1hNPOMgZB-a6RWKat3f7TA8KvKABLIbRKMc3OZSjYLnIuYHhKX5JzvzbJ0P5iejJn8GbAYtsDFWoBFLR7pZvAoYihe9SfqxoFDXMsK84/s640/SOTTRcr.jpg" width="640" height="360" data-original-width="1200" data-original-height="675" /></a></div><br />
<b>Shadow of the Tomb Raider</b> and its numerous retail editions were officially revealed today and the next pillar instalment of the long-running video game franchise is now available to pre-order. With this announcement it is clear that the <b>Shadow of the Tomb Raider: Original Game Soundtrack</b> is to be released as enclosed in the following versions of the game:<br />
<ul><li>Deluxe Edition</li>
<li>Digital Deluxe Edition</li>
<li>Croft Edition</li>
<li>Digital Croft Edition</li>
<li>Collector's/Ultimate Edition (territory dependent)</li>
</ul><br />
What is not clear is if the physical special retail editions will include a physical CD or a digital download format for the release - we have made an enquiry with Square Enix. Regardless, this marks a continuing trend of dedicated soundtrack releases for the Tomb Raider franchise and the album has entered <a href="http://www.musicoftombraider.com/p/commercial-discography.html">MoTR's commercial discography</a>. <u><b>Update</u>:</b> the enclosed soundtrack album is presented in <a href="http://tombraider.tumblr.com/post/173384583775/pre-order-shadow-of-the-tomb-raider-special">digital format only</a>.<br />
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We've already heard some (presumably) <a href="http://www.musicoftombraider.com/2018/03/first-shadow-of-tomb-raider-music-in.html">in-game music from <i>Shadow</i></a> but the composer is yet to be announced. Jason Graves has <a href="https://twitter.com/jgmusic/status/977886381312827393">declined</a> involvement, while <i>Rise of the Tomb Raider</i>'s Bobby Tahouri could be likely to return. <i>Shadow of the Tomb Raider</i> releases worldwide on September 14th, 2018.Unknownnoreply@blogger.com7tag:blogger.com,1999:blog-4298424842130765234.post-44225925624521520172018-04-21T20:36:00.000-07:002018-04-28T20:37:23.292-07:00Junkie XL holds "Now Score This" Tomb Raider competition<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXzdes-4njOku27NHbT1pBhuzqmAPP-YFmIuS2cSzp-YSU6_Zq6K5qaZ11qBf-T_Qi0co1qqGUthTHjWSqWWchLbLV6qBHsLqi87KTBiytOsFOwP_C45ZjwdZyM3W6_1j0a9mURe4Vm00/s1600/bg-hero-xlarge%255B1%255D.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXzdes-4njOku27NHbT1pBhuzqmAPP-YFmIuS2cSzp-YSU6_Zq6K5qaZ11qBf-T_Qi0co1qqGUthTHjWSqWWchLbLV6qBHsLqi87KTBiytOsFOwP_C45ZjwdZyM3W6_1j0a9mURe4Vm00/s640/bg-hero-xlarge%255B1%255D.jpg" width="640" height="362" data-original-width="1440" data-original-height="814" /></a></div><br />
<i>Tomb Raider</i> (2018) composer <b>Tom Holkenborg</b> is following on from his <a href="http://www.musicoftombraider.com/2018/04/junkie-xl-shares-detailed-tomb-raider.html">"Studio Time" episodes</a> with a "Now Score This" competition attracting aspiring composers. Holkenborg has opened the floor for submissions inspired by any and every iteration of the pop-culturally relevant icon Lara Croft. <br />
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With MoTR covering <a href="http://www.musicoftombraider.com/search/label/%5BFan%20Tributes%5D">Tomb Raider Music fan tributes</a> on the regular, we'll attempt to update this post with the #NowScoreThis SoundCloud contributions as shared by Holkenborg. Submissions close May 3rd<br />
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<blockquote class="twitter-tweet tw-align-center" data-lang="en"><p lang="en" dir="ltr">Now's your turn to score! <br />
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Pick any version of Lara Croft you want and create your own original theme. Upload to SoundCloud using <a href="https://twitter.com/hashtag/NowScoreThis?src=hash&ref_src=twsrc%5Etfw">#NowScoreThis</a> (in the title and/or tag) and I'll share to our community. <br />
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Submission deadline: Friday, May 3rd 2018. <a href="https://t.co/G56D0jW7mV">pic.twitter.com/G56D0jW7mV</a></p>— Tom Holkenborg (@Junkie_XL) <a href="https://twitter.com/Junkie_XL/status/987355430543212544?ref_src=twsrc%5Etfw">April 20, 2018</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br />
Unknownnoreply@blogger.com0